Comes with 27 outfits based on security guards from Restoration Mod. These outfits are:
- GenSec Elite Guard (3 variants)
- FTSU Field Agent (3 variants)
- FTSU Field Agent (Classic) (3 variants)
- FBI Ready Team Agent (2 variants)
- FBI Ready Team Agent (Classic) (2 variants)
- Murkywater Elite Security Guard (2 variants)
- Murkywater Flight Crew (2 variants)
- NYPD White GenSec Guard (3 variants)
- NYPD Red GenSec Guard (3 variants)
- OVERKILL MC Biker Guard
- US National Security Guard (2 variants)
- US National Elite Security Guard
This mod mostly uses its own textures, but will still use the following vanilla textures:
Spoiler!
units/payday2/textures/blank_nm
units/payday2/characters/shared_textures/gangmember_1_nm
units/payday2/characters/shared_textures/head_01_nm
units/payday2/characters/shared_textures/heads_atlas_nm
units/payday2/characters/shared_textures/helmets_atlas_nm
units/payday2/characters/shared_textures/murkywater_nm
units/payday2/characters/shared_textures/police_nm
units/payday2/characters/shared_textures/sam_head_nm
units/payday2/characters/shared_textures/swat_body_nm
units/pd2_dlc_arena/characters/ene_guard_security_heavy_1/ene_guard_security_heavy_1_body_nm
units/pd2_dlc_arena/characters/ene_guard_security_heavy_1/ene_guard_security_heavy_1_head_nm
units/pd2_dlc_casino/characters/civ_male_casino_1/civ_male_casino_1_head_nm
units/pd2_dlc1/characters/shared_textures/ene_security_gensec_nm
Customizable outfits
Some outfits can have parts of their model changed, such as having a different face. To do this, go into assets/units/security_resmod/armor_skins, open the folder for the outfit you want to edit, then open the object file for their third-person model (the one that doesn't have fps at the end).
Here is a list of every outfit that can be customized as well as the name of their folder:
Spoiler!
GenSec Elite guard 1: security_gensec_elite_1
GenSec Elite guard 2: security_gensec_elite_2
GenSec Elite guard 3: security_gensec_elite_3
Modern FTSU field agent 1: security_gensec_ftsu_1
Modern FTSU field agent 2: security_gensec_ftsu_2
Modern FTSU field agent 3: security_gensec_ftsu_3
Modern FBI ready team agent 1: security_fbi_safehouse_1
Modern FBI ready team agent 2: security_fbi_safehouse_2
Murkywater flight crew 1: security_murkywater_flight_1
Murkywater flight crew 2: security_murkywater_flight_2
National Security Guard 1: security_ng_1
National Security Guard 2: security_ng_2
National Elite Security Guard: security_ng_elite
Setting the "enabled" part of an object to "true" will make the object appear in-game. Setting it to "false" will make it not appear. Note that some objects should not be used together because it could lead to objects clipping through each other. Additionally, after making certain changes, you should also go into the first-person model's object file (the one that has fps at the end) and make changes there.
Q&A
Q: Where are the normal Murkywater and Reaper security guards?
A: They are part of Resmod Murkywater Outfit Pack and Resmod Reapers Outfit Pack respectively.
Q: My mask is still appearing when I wear an outfit. How do I fix this?
A: Try using Nervatel's Unmasked v2.
Credits
- Nelson01023 and Reno for making most of the assets
- SgtJoe for making the NYPD guards' body texture and maybe some other things
- Rex for making the Biker guard's textures

