So ever since Payday 3 released, I've seen several people take a crack at porting its music over to Payday 2, and I will admit there have been... some winners. However, thanks to whereribbonsfly and his extraction of the Payday 3 audio files (BTW, this is my source for any mods checking for sources), I was able to use Audacity's BPM snap system to create what I believe to be a definitive version of the PAYDAY 3 heist music converted to Payday 2's heist music format using the BeardLib system.
What this contains:
Under Construction (An original track Gustavo composed for the PAYDAY 3 Beta back in 2020)
Once a Heister... (custom anticipation track made from the combat tutorial stealth track)
No Rest for the Wicked (heist and track name are the same)
Contra (Road Rage)
Ruby Ruse (Dirty Ice)
CryptoShot (Rock The Cradle)
Masterful Deceit (Under The Surphaze)
Heatwave (Gold & Sharke)
Ice Punch (99 Boxes)
Sky High Score (Touch The Sky)
The Ghost (Turbid Station)
Let Them Cook (Cook Off)
Bitcrusher (Syntax Error)
Siren Rush (Boys in Blue)
Teardown Protocol (Houston Breakout)
Blockbuster (Diamond District)
Pump and Dump (Fear and Greed)
Pressure Point (First World Bank)
Extra notes:
- Tracks that have multiple "control" tracks will have them play at random each time
- Tracks that have a MarioInATopHat cover have a chance for that version to play at random (albeit a low chance, will get updated when he releases more covers)
- There is a separate download for the MarioInATopHat covers to reduce mod upload size since there's a limit of 250 MB I can upload to this page (will make a separate page if necessary).
- CryptoShot has a bit of a cheeky secret, but you'll need to be extra lucky to hear that one in-game!