Comes with 21 outfits based on the Federales. These outfits are:
- Federales Light SWAT
- Federales Heavy SWAT (Unarmored)
- Federales Heavy SWAT (Armored)
- Federales Sniper
- Policia (2 variants)
- Policia de Oficina (4 variants)
- Federales Taser
- Federales Cloaker
- Federales Medic
- Federales Bulldozer Armor
- Federales Blackdozer Armor
- Federales Skulldozer Armor
- Federales Minigundozer Armor
- Federales Bulldozer
- Federales Blackdozer
- Federales Skulldozer
- Federales Minigundozer
There are two versions of this mod: The normal version and the OS version.
Normal version
Uses vanilla texture strings meaning that other mods can change the colors of the outfits. Will not take up as much space as the OS version.
OS version
Also known as the Own Strings version. Uses mostly its own texture strings, allowing you to change how the outfits look without changing how the enemies look. Will still use the following vanilla textures:
Spoiler!
units/payday2/characters/shared_textures/bulldozer_nm
units/payday2/characters/shared_textures/heads_atlas_nm
units/payday2/characters/shared_textures/helmets_atlas_nm
units/payday2/characters/shared_textures/spook_heavy_nm
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_02_nm
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_02_df
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_nm
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_05_df
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_07_nm
units/pd2_dlc_bex/characters/shared_textures/ntr_generic_male_heads/ntr_male_generic_hispanic_head_07_df
units/pd2_dlc_pex/characters/ene_office_cops/shared_textures/ene_generic_office_cop_body_nm
units/pd2_dlc_pex/characters/ene_office_cops/shared_textures/ene_generic_office_cop_body_2_nm
units/pd2_dlc_pex/characters/ntr_hair/ntr_hair_nm
units/pd2_dlc_pex/characters/ntr_hair/ntr_hair_op
units/pd2_dlc_pex/characters/ntr_hair/ntr_hair_gsma
units/pd2_dlc_pex/characters/ntr_male_generic_arms/ntr_male_generic_arms_hispanic_nm
units/pd2_dlc_pex/characters/ntr_male_generic_arms/ntr_male_generic_arms_hispanic_gsma
The light and unarmored heavy outfits use separate textures for their helmets, allowing you to customize them differently from each other.
In both versions, the Cloaker outfit uses a unique texture string for the goggles, as the vanilla texture is more pixel-ly.
Customization ideas
These mods will allow you to change the colors of the outfits. Some changes can only be done with the OS version.
Spoiler!
- Federales Recolored: Desaturates the blue on their outfits and makes their helmets black.
- OVERKILL-Styled Alternate Federales: Brightens the blue on the light's outfit and changes the heavies' helmets to white among other changes.
- Hyper Federales: Changes the colors of the Bulldozers and Medic among other changes.
- Policia Federale Consistent Medic: Turns the Medic's vest white and his balaclava green.
Q&A
Q: Can I have both versions installed at once?
A: Haven't tested this yet but I would assume no.
Q: Why is there two of each Bulldozer?
A: The outfits that have the word "Armor" in the name don't have helmets as a reference to the Bulldozer armors in Legendary Armor Skins.
Q: How do I change the textures for the OS version?
A: Go into the mod's folder and into assets/units/federales/armor_skins then open the folder for the outfit you want to edit. Delete the texture you want to change, then copy and paste the texture that you want to use from another mod into the folder. Make sure it has the exact same name.
Q: My mask is still appearing when I wear an outfit. How do I fix this?
A: Try using Nervatel's Unmasked v2.
Q: No Medic Dozer?
A: The Federales Medic Dozer in vanilla looks so out-of-place so I didn't bother adding it.