REQUIRES BEARDLIB
Adjusts the Federales Police textures to be more consistent and visually cleaner, including some of the special enemies.
Light SWAT:
-
Their chops have been made blue like the rest of their helmet.
-
The rails and attachment points on the front and sides have been made grey.
-
Their body and helmet color now matches a little more smoothly.
-
Brightened and changed their hue slightly, to allow for easier visibility.
Heavy (Unarmored) SWAT:
-
Adjusted their hue slightly.
-
Made it so their helmet is white, for easier identification in a crowd.
-
Fixed some small texture issues.
Heavy SWAT:
-
Their helmet is no longer blue, their glass visor is now tinted blue instead.
-
Fixed random triangles on their kneepads being blue.
R870 and Saiga Bulldozers:
-
Their helmets, masks and plates are no longer blue, their glass visor is now blue instead, fixed an issue where the broken glass visor had messed up textures.
-
Removed the blue-tinted armor on the Green Bulldozer.
Medic:
-
Brightened and changed the hue a bit.
-
Made the mask's color to green.
-
Made their bag red and white like the US Medic.
-
Changed the medic's helmet coloration to not be the same as the Murkywater Medic's helmet, instead opting to have it be red and white.