REQUIRES BEARDLIB
Adjusts the Federales Police textures to be more consistent and visually cleaner, including some of the special enemies.
Light SWAT:
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Their chops have been made blue like the rest of their helmet.
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The rails and attachment points on the front and sides have been made grey.
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Their body and helmet color now matches a little more smoothly.
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Brightened and changed their hue slightly, to allow for easier visibility.
Heavy (Unarmored) SWAT:
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Adjusted their hue slightly.
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Made it so their helmet is white, for easier identification in a crowd.
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Fixed some small texture issues.
Heavy SWAT:
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Their helmet is no longer blue, their glass visor is now tinted blue instead.
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Fixed random triangles on their kneepads being blue.
R870 and Saiga Bulldozers:
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Their helmets, masks and plates are no longer blue, their glass visor is now blue instead, fixed an issue where the broken glass visor had messed up textures.
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Removed the blue-tinted armor on the Green Bulldozer.
Medic:
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Brightened and changed the hue a bit.
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Made the mask's color to green.
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Made their bag red and white like the US Medic.
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Changed the medic's helmet coloration to not be the same as the Murkywater Medic's helmet, instead opting to have it be red and white.
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