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Tape Re-Release
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Downloads477
Views6,780
Publish Date2 years ago
Last Updated1 year ago by
Version1.2
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How about an option to give the monster 10 AP? makes them unviable otherwise. btw how do we change the settings?

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Thanks for testing out my mod!

Modifying monster's AP is a big chore because of how the game works with its AP system; AP isn't calculated from the monster at all, but rather, only its form. I thought about working more on it, but ended up going another way.

Lacking 10 AP does not make them unviable at all, especially because of the sticker slots they gain per missing AP. I've been playing through the game myself, and with rare stickers that give +% stats per missing slots, they can get pretty goated. Like this.

The general design philosophy is that remastered monsters tend to be generally strong, while Re-released monsters tend to be hyper-focused on sticker-based strengths.

To change the settings, simply go in the regular settings, and go to the "Mods" page. That's where mod settings can be changed.

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@baraobstagoon This definitely makes them more interesting than simply being a third evolution path. Can't wait to experiment with it!

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