Tape Re-Release
In the music industry, a reissue (also re-release, repackage or re-edition) is the release of an album or single which has been released at least once before, sometimes with alterations or additions.
For all lovers of pre-evolution, whether it be a simple little Traffikrab, or lovers of Kuneko, this mod is just what's right! The concept of re-releasing a tape is an optional setting alongside remastering, making the re-released monster more powerful, while also keeping its form!
This mod is intended to allow players to keep their un-remastered monsters, while also allowing them to rival other remastered ones. Re-releasing is done the same way as remastering a tape; it will be given as a choice in the menu. Once re-released, the tape cannot be remastered or re-released anymore. It is a permanent choice. Only tapes that can be remastered into something else can be re-released.
When a tape is re-released, its stats will be modified, and it will gain move slots, to compensate its lack of AP and potentially better moves when evolved. This can be modified in the mod settings, seen below. The modified stats are listed here. Those modified stats were made in mind to increase the total stats to 800, and to have a slightly different focus than their existing evolutions. For example, Candevil becomes a Melee Attacker, while Bansheep becomes a Ranged Attacker.
Additionally, any monster that is not listed (for example, added by another mod) will simply gain stats that are generated, added in a superficial and simple way, making the mod, in theory, compatible with any new monsters that are added to the game.
This mod is also safe to remove!
Known Issues
- Minor incompatibility with Living World. Seems to prevent a specific file from loading- the one that checks whether the re-released forms are re-released or not. This causes the remastering menu to pop up every time, even if you have no tapes that can either be remastered or re-released.
Please report to bossbaragon on Discord if you spot any issues!
Settings
Base Sticker Boost
Values of 0
to 3
When a tape is re-released, it will naturally gain this amount of sticker slots.
Gain Stickers per missing Max AP
Values of True
or False
When a tape is re-released, it will gain one sticker slot, for each missing Max AP underneath 10. A monster like Candevil, with 5 AP, would gain five additional sticker slots.
Allow Custom Stats
Values of True
to False
If enabled, allow using the stats from the list mentioned above. If at false, every monster, regardless if they are in the list or not, will have simple generated stats. The generation is done by adding 5 to every stats, until reaching 25 or less stats left to give before reaching 800; at which point, everything else is put in Max HP.