Replaces standard Gensec units with improved ones. **REQ Beardlib.** I need feedback, because this is my first mod that changes enemies. The mod will be updated if I have any ideas. Have a nice game :)
:::**Special thanks:**:::
* [Definitive Old Enemies Restoration](https://modworkshop.net/mod/32870) by [Dorpenka](https://modworkshop.net/user/38327) - (Used an old matchmaker model from this mod)
* [VxWolf's Tan-away Heavies](https://modworkshop.net/mod/22901) by [VxWolf](https://modworkshop.net/user/37478) - (The heavy swat helmet model from this mod is used)
* [Prettier GenSec Units](https://modworkshop.net/mod/25894#description) by [badatnames](https://modworkshop.net/user/59581) - (The heavy swat model from this mod is used)
New Gensec Units.zip
No description.
06-22-2022, 05:39 PM By Wolfery
New skulldozer.zip
No description.
06-22-2022, 05:39 PM By Wolfery
Released
Dependencies
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Instructions
**Make sure to first have SuperBLT, and BeardLib installed. Click the links in the dependency list.**
Optional video tutorial for installing SuperBLT, BeardLib, and mod_overrides mods: https://youtu.be/rin_sjSJIkg
1. After downloading the mod, use a program such as [7zip](https://www.7-zip.org/download.html) or [WinRAR](https://www.rarlab.com/download.htm) to extract the main folder of the mod.
2. Navigate to `assets/mod_overrides`. The assets folder is supposed to be in your game's installation folder (don't know where that is? click [here](https://wiki.modworkshop.net/books/payday-2/page/finding-payday-2s-install-folder)). Create the folder if necessary
3. Move the main folder of the mod from step 1 to the folder you navigated to in step 2.
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