PROJECT: Cell is an audio mod for PAYDAY 2 that will increase the amount of interaction between characters as well any audio work, including music. Formerly PROJECT Canary, PROJECT: Phoenix, and PROJECT: DeadLocke. This mod is a fresh retake on the project, and old features will be re-implemented gradually with updates, but for now, I need to see if the basic mechanics work as intended in the beta network.
Hello gents, the radio silence has been on for over ten months now. Project: DeadLocke has been defunct and scrambled. I'm the one to blame when it came to updating it and making it more destabilized as it is. Ever since Project: Canary started, more fellow heisters began to communicate more often instead of keeping radio silence. Of course, that network has seen better days, and no one knows why it became scrambled and broken. Project: Phoenix aimed to rebuild the network functionality from the ground up, but it became more of a hassle to keep it up to date for no reason. This new network I've been working on will be more maintainable and more effective in communicating with your fellow peers.
I need your help to see if all network functionality improvements are stable.
Currently the mod has no self update at the moment!
Application has crashed: C++ exception
...cripts/CellData/CellDataWrappers/CellDataBaseWrapper.lua:425: attempt to index field '_wrapper' (a nil value)
Crash on Dogs Heist D 1
Application has crashed: C++ exception
...cripts/CellData/CellDataWrappers/CellDataBaseWrapper.lua:425: attempt to index field '_wrapper' (a nil value)
SCRIPT STACK
begin_translations() @mods/ProjectCellBeta/Lua/Scripts/CellData/CellDataWrappers/TextDataWrapper.lua:167
init() @mods/ProjectCellBeta/Lua/Scripts/CellData/CellDataWrappers/TextDataWrapper.lua:21
new() @mods/base/req/utils/UtilsClass.lua:26
setup_wrapper() @mods/ProjectCellBeta/Lua/Scripts/Managers/CellDataBlockManager.lua:90
setup_all_blocks() @mods/ProjectCellBeta/Lua/Scripts/Managers/CellDataBlockManager.lua:72
setup() @mods/ProjectCellBeta/Lua/Scripts/Managers/CellDataBlockManager.lua:37
_setup_managers() @mods/ProjectCellBeta/Lua/Scripts/CellGlobal.lua:226
init() @mods/ProjectCellBeta/Lua/Scripts/CellGlobal.lua:133
new() @mods/base/req/utils/UtilsClass.lua:26
init_managers() @mods/ProjectCellBeta/Lua/libs/gamesetup.lua:11
init_managers() lib/setups/networkgamesetup.lua:10
core/lib/setups/coresetup.lua:401
Are you using v0.993? Which Dogs heist? Watchdogs or Reservoir Dogs?
@easternunit100 yes sir