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Project : Cell (Beta)
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Downloads8,007
Views28,925
Publish Date3 years ago
Last Updated2 years ago
Versionv0.98
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UGX RorkeCollaborator
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MilesFox92Collaborator
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Causes a crash upon loading into a heist on the VR version. heist used for testing was safe house offline. Vrplus is also installed, did not check if it was a conflict between the two

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Can you provide the crash log? Located: C:\Users[USER]\AppData\Local\PAYDAY 2\crash.txt

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@easternunit100 crash log (vrplus was not installed during this test, not a compatibility problem)

Application has crashed: C++ exception
[string "lib/utils/statemachine.lua"]:126: attempt to index field '_transitions' (a nil value)

SCRIPT STACK

init() lib/units/beings/player/playerhandstatemachine.lua:86
new() core/lib/utils/coreclass.lua:35
post_init() lib/units/beings/player/playerhand.lua:133
_post_init_vr() lib/units/beings/player/playermovement.lua:1345
post_init() lib/units/beings/player/playermovement.lua:127
post_init() lib/units/beings/player/playerbase.lua:42
lib/units/beings/player/playersound.lua:5
spawn_unit() =[C]
spawn_unit() lib/network/base/networkpeer.lua:2295
spawn_players() lib/network/base/basenetworksession.lua:1513
update() lib/states/ingamewaitingforplayers.lua:304
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
original() lib/setups/setup.lua:916
update() @mods/base/req/core/Hooks.lua:264
original() lib/setups/gamesetup.lua:804
update() @mods/base/req/core/Hooks.lua:264
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559


Callstack:

  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     ???                                                 
  payday2_win32_release_vr  (???)     zip_get_name                                        
                     ntdll  (???)     RtlAllocateHeap                                     

Current thread: Main


System information:
Application version : 1.1.1
CPU : Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1660 SUPER [Video:3072,Sys:0,Shared:1023,Vendor:0x10de]
Language : english
Memory : 16249MB 792KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX11 threaded
Sound : Virtual Desktop (Speakers (Virtual Desktop Audio))

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