This mod adds the Ray Gun as a new secondary special weapon, ported from Call of Duty: Black Ops Cold War.
This is a remake of my old Ray Gun mod, rebuilt almost entirely from the ground up. I meant to release this back in December to coincide with its anniversary, but I got lazy life happened.
Features:
Still fires explosive projectiles, but now they're custom!
Lots of glowing particles and textures. Fancy.
Custom reload animation. I hate setting up constraints in Blender.
Basic weapon color support.
Endless amounts of "revive me" jokes.
This is incompatible with the old Ray Gun mod, uninstall it if you have it.
Unzip to mod_overrides.
Credits:
Spoiler!
Zdann - Model ripping/porting, custom animations.
Cpone - Custom projectile code that I shamelessly stole borrowed.
VxWolf - Firing sounds.
Everyone who helped mix the textures for PAYDAY 2's artstyle.
Assets from Call of Duty: Black Ops Cold War.
Quick question, Would this class as a pistol in terms of how skills function or does it even allow skills to boost it's power?
It's in the Special category, not Pistols.
Right I am aware of this but does it get affected by Pistol skills?
Seeing how it was a pistol in WaW and I am assuming it still is in Cold War
No.
Alrighty, well time to go back in time to 2008 and commit war crimes against the dead
Beautiful work on the weapon by the way