This mod does a couple of things.
- It makes the cost of fully upgraded sentries, cost as much as fully upgraded jokes
- It gives sentries and the Left Tier 3 skill (Engineering) the same bonuses as Partners In Crime, which is the +10% movement speed and +30% health and It makes the tier 4 skill, give health regen, like Hostage Taker.
- But they DO NOT stack with each other. So, no stacking with Partners In Crime and Hostage Taker
- Gives (via skill investment) the ability to pickup broken sentries, and makes the sentries mark specials
- It notifies via message if a sentry died, or is out of Ammo
And it changes the skill tree like this:
T1 - Third Law
Basic (changed): Your sentry guns gain a protective shield. The cost of deploying a sentry gun is reduced by 10%
Aced (new): You can now pick up broken sentries, broken sentries will lose 50% of their current ammo
T2 Left - Sentry Targeting Package Renamed to Tower Defence Plus
Basic (improved): Your sentry guns gain a 100% increase in accuracy. You can now carry 1 extra sentry gun
Aced (improved): Your sentry guns rotation speed is increased by 150%. Your sentry guns also have 50% more ammunition. You can now carry an additional 2 extra sentry guns
T2 Right - Eco Sentry Renamed to Eco Sentry Plus
Basic (changed): Your sentry guns gain 150% increased health
Aced (new): Your sentry will mark any special enemy hit by it, marked special by your sentry will receive 10% more damage
T3 Left - Engineering Renamed to Advanced Engineering
Basic (improved): You can now select a less noisy version of the sentry guns, making them much less likely to be targeted by enemies. Having a sentry deployed and alive increases your movement speed by 10%.
Aced (improved): You can now toggle AP rounds on your sentry guns, lowering the rate of fire by 75%, but increasing the damage by 250% and allowing it to pierce through enemies and shields. Having a sentry deployed and alive increases your health by 30%.
Note: Does not stack with Partners In Crime basic or aced
T3 Right - Jack Of All Trades
Basic - Untouched
Aced - Untouched
T4 Tower Defense Renamed to Human-Machine Interface
Basic (new): Having a sentry deployed and alive makes you regenerate 1.5% health every 5 seconds.
Aced (new): Having a sentry deployed and alive makes you regenerate 4.5% health every 5 seconds.
Note: Does not stack with Hostage Taker basic or aced
Developer note: I did not test it much, but it should be stable, if not send me the crash logs and the mod list


I'm not really the kind of person to leave these sorts of comments, or being a whiny little bitch about cHeATwOrKsHoP but this is comically overpowered, sentries are already insanely good in the base game, MUCH more than jokers, they're already one of the best and most overpowered builds you can make in PD2. The vast majority of builds already want to get jokers to begin with, so does sentry builds, this is just getting 30 points for free. Instead of giving the sentry tree free 30 points worth of the most important buffs in the game, why not give it the ability to refill them with ammo on melee hit? Like 15% of their total ammo per hit on Engineering basic and an extra 15% on aced. Being able to pick up a broken sentry is a good idea too, but it should be severely disencouraged and punished, something like having to pay 60% total ammo to get it repaired. Both of these ideas would fit the mod's idea of "Engineer gaming" more too, since Engi can't get his level 3 sentry back up immediately when it gets destroyed, it's a huge set-back that costs a lot of ammo to get back up.
theres already mods to melee hit to give them ammo also let him make his mod how he wants, dont doawnload it if its hacky then complain
So don't download it? And use Cheater Kicker if you don't want people using it.
Since we're talking about TF2 now, these are level 1s at best.