Allows you to store XP while at level 100 and withdraw it later on when you're below level 100.
This mod aims to be a drop in replacement for XP Bank with a ingame option to adjust the XP multiplier yourself in case you dont want to be stuck at a set value.
You can freely switch between both versions since this mod uses the same savefile.
Make sure you only have one of them in your mods folder as they will cause conflicts.
This mod tries to implement all updates that the original version recieves.
A quick google search returns: "enhancement - an increase or improvement in quality, value, or extent". For me(and some others) this mod is an improvement and thus an enhancement by definition :)
It does not matter how you balance cheats because as long as someone has an unfair advantage over somebody else it is still considered cheating. The original mod is a cheat, even if it were to only store 1% of exp.
Let people decide what they want. Payday is not a pvp game, if you cheat you are only cheating yourself and that is precisely what you get with XP Bank.
If the original mod had the option to go below his 0.7 restriction, then there would be no reason for this mod to exist(at least from my point of view since, i play with a multiplier of 0.5).
@MiBi250 honestly I wouldn't consider this or your first XP bank a cheat since vanilla does the same thing but for perk decks. Every time a new character and perk deck were released I could level it up to max in one go because the XP I got were banked and possible to spend when a new dlc got released.
You just made the same thing but for infamy level which in my opinion should have always been a official feature. Also this game only makes leveling up usefull after you reach XXV because it unlocks extra skills points and XP bonus, any infamy level after this only unlocks cosmetics.
You also still have to grind your way to get XP so the mod can store it so it's quite already well balanced with or without the 0.7 limit... I'm not using it yet but I've played for so many years while at XXV that I wonder if I used it now I'd be able to level up to infamy D in one go lol :V
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очень человекif you call removing balance restrictions an "enhancement" then i don't want to see more of your mods.
A quick google search returns: "enhancement - an increase or improvement in quality, value, or extent". For me(and some others) this mod is an improvement and thus an enhancement by definition :)
It does not matter how you balance cheats because as long as someone has an unfair advantage over somebody else it is still considered cheating. The original mod is a cheat, even if it were to only store 1% of exp.
Let people decide what they want. Payday is not a pvp game, if you cheat you are only cheating yourself and that is precisely what you get with XP Bank.
If the original mod had the option to go below his 0.7 restriction, then there would be no reason for this mod to exist(at least from my point of view since, i play with a multiplier of 0.5).
очень человекThe original one is, this one is just a bypass of it's restriction.
@MiBi250 honestly I wouldn't consider this or your first XP bank a cheat since vanilla does the same thing but for perk decks. Every time a new character and perk deck were released I could level it up to max in one go because the XP I got were banked and possible to spend when a new dlc got released.
You just made the same thing but for infamy level which in my opinion should have always been a official feature. Also this game only makes leveling up usefull after you reach XXV because it unlocks extra skills points and XP bonus, any infamy level after this only unlocks cosmetics.
You also still have to grind your way to get XP so the mod can store it so it's quite already well balanced with or without the 0.7 limit... I'm not using it yet but I've played for so many years while at XXV that I wonder if I used it now I'd be able to level up to infamy D in one go lol :V