1.12: Yes I remember the onion gun exists update
-Fixed error with a missing sound and missing Weapon Painter GUI icon causing errors in Beardlib's logs. This whole update happened because Thorin pestered me about the sound issue.
-You can now use Fnuxray's AR15 animation overhaul and avoid conflicts with the XM4, as I have added copies of the vanilla M4A1/CAR4 hold animation as "custom animations" for the XM4.
-Added updated DLC attachments such as the Health Sight or the new Stealth laser/DBAL.
-Changed a few of the textures, such as the default Colt handguard or Black Tide bolt.
-Removed Frenchy's Tacticool Daniel Defense magazine and Heartbeat sensor from fixed attachments list. This should remove some errors if you lacked those mods.
-Updated black market icon on the XM4.
-Re-added the BOCW exclusive XM4 vertical grips as hidden attachments for the one person on MWS who wanted vertical grip hold patterns on the XM4 and was okay with animation jumps on the weapon. I don't expect most people to actually be able to/want to jump through the hoops to enable the vertical grips, but it's listed below if you want.
To enable the vertical grips as attachments, set their hidden status to "false".
To enable vertical grip hold anims, replace the stances in the XM4 weapons with the set of tecci/vg hold stances before the custom sounds table.
Then, in the weapon tables, replace the weapon hold from "xm4" to "tecci"
Note that the reload animation will include an obvious jump between XM4 reload anim and the Bootleg hold stances.
Previous Updates:
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1.11 - (Belated) EyeAnimation Update
Now uses PlayBONK's animations with EyeCamera rotations! (yes, I know I'm late).
Fixed the M16 Upper Receiver accidentally adding an extra triangular front post.
Fixed the M16 Upper Receiver lacking the forwards assist (whoops).
Weapon Painter variants now have proper icons.
Slight blueprint (Weapon Painter) texture adjustments, such as the Black Tide Charging Handle being golden.
Gadget Positions now account for the new Stealth Laser/Magnifier changes.
Re-mixed default firing sounds using the general sound mixing method used for MW2019 firing sounds.
1.10 - Animation Update
Now uses Playbonk's animation! As much as I liked Synd1cate's anim, I am going to use the anim that I paid for.
Fixed issue with Front Post GUI using incorrect icon.
Changed sound cues to the new anim.
Slightly modified the Strap Mesh to use a weighted normal.
Slightly modified the 100% Accurate Iron Sights and weapon black market icons.
1.09: The Goddamn Onion Gun: Remastered.
-You will probably need to sell any existing XM4s. Most of the original parts return, some parts are no longer available, some had their internal IDs changed, while others were deleted and replaced with similar enough substitutes.
(If you're reading this after you updated the mod, you might want to consider starting the game with the Custom Weapon Crash Fix).
For an example of parts getting their IDs changed, the SOG Commando Stock Belt had its internal ID changed, but should retain all the same functionality of before.
For an example of a substitute, the PSA Magazines from GT's PSA Commando are gone, but are replaced with similar 20/25 round magazines using the BOCW M16's assets.
Another example would be the blueprint receivers/grips no longer being their own attachments, but are instead tied to using Weapon Painter.
Pawcio's Iron Sights are no longer available because it was just getting annoying to work with.
I also took out the Windmill Magazine and Onion Strap. Rest assured memers, you still have plenty of options to poke fun of silly writing and not so accurate gun design.
-The XM4 now uses GSMA textures.
-Most of the blueprint receivers are now available through Weapon Painter instead of being separate attachments.
-Weapon now uses Synd1cate's custom M4A1 animation.
-Reload and base firing noise now use assets straight from BOCW instead of recordings. Thanks Zdann!
1.08 - Fixed spelling error with the basic lower receiver on the primary XM4 that resulted in constant rebuys and crashes.
Added the Kingmaker Charging Handle.
1.07 -
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All PART AND WEAPON IDs were revised! (generally from "wpn_fps_xm4" to "wpn_fps_ass_xm4_prim"/"wpn_fps_smg_xm4").
I would suggest selling all of your existing XM4s before updating! (if you're reading this after you updated the mod, you might want to consider starting the game with the Custom Weapon Crash Fix). -
Revised file structure in the event that Nardo wants to turn the textures into GSMA textures.
If the file size seems a bit big in your mod_overrides, I'd delete the mod, then re-extract the newest version into mod_overrides.
Added a bunch of new parts:
- Added new meme parts: 100% Accurate BOCW Gadget Position and No Stock/Buffer Tube/Stock Adapter.
- Added new barrels: 11.8in Extended Barrel, 12.5in Cavalry Lancer Barrel, 13.5in Task Force Barrel, 13.7in Takedown Barrel, and 13.7in Ranger Barrel (I know I missed the 13.5 in Reinforced Barrel, unfortunately, that is a problem with me missing my window to extract it before Greyhound got un-updated with anticheat).
- Added new stocks: Duster Stock, Raider Pad, Buffer Tube Stock, Wire Stock, and Tactical Stock.
- Added new magazines: Black Ops Mini Clamp, 45 Rounds Speed Magazine, and Salvo 60 Round Fast Magazine.
- Added new stock belt: SAS Combat Stock Cheekrest (allows you to recreate the SAS Combat Stock in combo with the Tactical Stock).
- Added "new" upper receiver: Upper Receiver with M16 Carry Handle (it's the SOG Commando Upper Receiver, but using the default M16 Textures).
- Added new parts based on the Steel Shredder blueprint: Steel Shredder Stock.
- Added new parts based on the Steel Shredder blueprint: Ultimate Hunter Handguard, Ultimate Handguard Grip, Ultimate Hunter Lower Receiver, and Ultimate Hunter Upper Receiver.
- Added new parts based on the Pathfinder Kingmaker blueprint: Kingmaker Handguard, Kingmaker Grip.
- The Front Post now uses the correct textures from the base XM4 barrel and not from the No Front Post attachment. (oops).
- The stock adapter now uses the Buffer Tube stock from BOCW.
- The Jungle Taped Default XM4 Magazine now uses the Jungle Style Magazines from BOCW. The memey Windmill mag still uses the poorly taped setup.
- The SOG Commando Handguard was re-sized/adjusted.
- The SOG Commando Upper Receiver and SOG Commando grip now use the correct SOG Commando textures.
- Update to the firing sounds that no longer has the bullet casing sounds.
- Fixed typos where parts with "receiver" were mispelled as "reciever". Ovengrill and making that spelling error...
- Some minor stat changes, though most importantly: the secondary XM4 now has +1 magazine (120 rounds). Yes, I realize this makes it "Para but better", no, I don't care. If you are bothered by the stats, go into the files and change it yourself.
1.06 - Caused an argument on MWS Discord by accident.
Killerwolf Schwarzenegger: Took you long enough to unscrew your rotation problem. (Weapon mod no longer requires Perfect View Model)
**Adjusted how files work internally in the event Nardo decides the onion gun needs to look better.
Added 20 round/25 round taped PSA magazines.
Fixed error with 3rd person texture path on stock belt.
Added Charms support.
1.05 - Changed default firing noise to not have bullet casings at the end, updated normal maps to ... uh, follow the correct format?
1.04 - Added SOG Commando Grip, SOG Commando Lower Reciever, SOG Commando Handguard, Carry Handle Upper Reciever, and Stock Belt attachments.
1.03 - Fixed an error with the Secondary XM4 and the stance being strangely offset and disabled the Daniel Defense Iron Sights on the secondary XM4.
1.02 - Fixed a bug with the unit base of the stock adapter, added primary version, added Iron Sights pack support, and updated some icons.
1.01 - Adjusted normal maps, fixed diffuse on the Windmill Mag bullets, fixed typo with the 25 round magazine, fixed bugged file paths, and fixed the front post.
1.00 - Fixed remaining textures, updated stats, added Heartbeat Monitor support, public release.
0.92 - Added Folded Iron Sights, de-oiled some textures, changed some stats.
0.91 - Added meme attachments, updated some icons, added GT's PSA Magazines, changed some stats.
0.90 - Upload onto MWS.
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