This is a standalone version of Void UI Scoreboard feature from Void UI https://modworkshop.net/mod/20997 by Xeletron™
Should work with most huds apart from WolfHUD
Note: To see tracked achievements you need to set the toogle to right click this should work even with a controller
Extract into the mods folder
keep getting this crash even after the update the fix it :/
Application has crashed: C++ exception .../Void UI Scoreboard Standalone/lua/hud/HudScoreboard.lua:1182: attempt to index a nil value
SCRIPT STACK
show_original() @mods/Void UI Scoreboard Standalone/lua/hud/HudScoreboard.lua:830 show() @mods/VanillaHUD Plus/lua/TabStats.lua:1366 show_stats_screen() lib/managers/hudmanagerpd2.lua:1216 func() @mods/Void UI Scoreboard Standalone/lua/managers/HudManager.lua:40 setup_mission_briefing_hud() @mods/base/req/core/Hooks.lua:294 setup() 17 setup() lib/managers/hudmanager.lua:330 load_hud_menu() lib/managers/hudmanager.lua:317 at_enter() lib/states/ingamewaitingforplayers.lua:411 trans_func() lib/states/gamestate.lua:22 _do_state_change() core/lib/utils/game_state_machine/coregamestatemachine.lua:124 end_update() core/lib/utils/game_state_machine/coregamestatemachine.lua:104 end_update() lib/setups/setup.lua:957 end_update() lib/setups/gamesetup.lua:876 end_update() lib/setups/networkgamesetup.lua:33 core/lib/setups/coresetup.lua:602
Callstack:
payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) zip_get_name ntdll (???) RtlAllocateHeap
Current thread: Main
System information: Application version : 1.134.164 CPU : 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce RTX 2060 / nvldumd.dll[31.0.15.2756] Language : english Memory : 16251MB 720KB OS : 6.2.9200 () 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Kingston Technology Corporation (Altavoces (HyperX Cloud Stinger Core + 7.1))
Disable VanillaHUD Plus's tabstats to fix the crash
keep getting this crash even after the update the fix it :/
Application has crashed: C++ exception
.../Void UI Scoreboard Standalone/lua/hud/HudScoreboard.lua:1182: attempt to index a nil value
SCRIPT STACK
show_original() @mods/Void UI Scoreboard Standalone/lua/hud/HudScoreboard.lua:830
show() @mods/VanillaHUD Plus/lua/TabStats.lua:1366
show_stats_screen() lib/managers/hudmanagerpd2.lua:1216
func() @mods/Void UI Scoreboard Standalone/lua/managers/HudManager.lua:40
setup_mission_briefing_hud() @mods/base/req/core/Hooks.lua:294
setup() 17
setup() lib/managers/hudmanager.lua:330
load_hud_menu() lib/managers/hudmanager.lua:317
at_enter() lib/states/ingamewaitingforplayers.lua:411
trans_func() lib/states/gamestate.lua:22
_do_state_change() core/lib/utils/game_state_machine/coregamestatemachine.lua:124
end_update() core/lib/utils/game_state_machine/coregamestatemachine.lua:104
end_update() lib/setups/setup.lua:957
end_update() lib/setups/gamesetup.lua:876
end_update() lib/setups/networkgamesetup.lua:33
core/lib/setups/coresetup.lua:602
Callstack:
Current thread: Main
System information:
Application version : 1.134.164
CPU : 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 2060 / nvldumd.dll[31.0.15.2756]
Language : english
Memory : 16251MB 720KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Kingston Technology Corporation (Altavoces (HyperX Cloud Stinger Core + 7.1))
Disable VanillaHUD Plus's tabstats to fix the crash