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Void UI Scoreboard Standalone
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Downloads15,463
Views37,644
Publish Date3 years ago
Last Updated6 months ago by
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test1Owner
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Crash from just playing Aftershock on normal. On latest version released today.

Application has crashed: C++ exception
mods/Void UI Scoreboard Standalone/lua/hud/CivKill.lua:4: attempt to call method 'scoreboard_unit_killed' (a nil value)



SCRIPT STACK

lib/units/enemies/cop/copdamage.lua:2279
_damage_characters() lib/managers/explosionmanager.lua:903
detect_give_dmg() lib/managers/explosionmanager.lua:1068
detect_and_give_dmg() @mods/The Fixes/explosionmanager.lua:5
func() lib/units/props/explodingprop.lua:41
_function() core/lib/managers/coresequencemanager.lua:4577
activate_callback() core/lib/managers/coresequencemanager.lua:4544
activate() core/lib/managers/coresequencemanager.lua:2023
activate_callback() core/lib/managers/coresequencemanager.lua:2820
activate() core/lib/managers/coresequencemanager.lua:2023
activate_callback() core/lib/managers/coresequencemanager.lua:5215
start_time_callback() core/lib/managers/coresequencemanager.lua:2036
update_start_time_callbacks() core/lib/managers/coresequencemanager.lua:539
update() core/lib/managers/coresequencemanager.lua:481
original() core/lib/setups/coresetup.lua:496
@mods/base/req/core/Hooks.lua:288


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
                         ntdll  (???)     RtlAllocateHeap                                     


-------------------------------

Current thread: Main

-------------------------------

System information:
	Application version : 1.134.164
	CPU : Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
	DirectX : 12.0 
	GPU : NVIDIA GeForce RTX 3080 / nvldumd.dll[31.0.15.2756]
	Language : english
	Memory :     32687MB 836KB
	OS : 6.2.9200 () 0x100-0x1 (64 bits)
	Physics : threaded
	Renderer : DX9 threaded
	Sound : Realtek Semiconductor Corp. (Speakers (Realtek(R) Audio))

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(Owner)2 years ago(Edited)

Should be fixed in the latest version

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