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Heartbeat Sensor Weapon Attachment
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Downloads8,901
Views26,840
Publish Date5 years ago
Last Updated4 years ago
Version7
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I stopped using this a while ago due to getting kicked for the cheater tag, glad to see it's been fixed.

On another note, could you try making a binoculars mod, something like the in-game zoom in Far Cry, War thunder, Crysis, or other games. Kinda like this.

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Sounds interesting. The shaders to simulate thermal vision or such might be beyond my capabilities, but the HUD element + FoV zoom is perfectly doable by itself. How are you envisioning this being activated? Just a keybind?

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@Offyerrocker Yeah, activated by keybind, maybe synced with an animation like Casing mode coughing? There's a comparable mod for Gmod with some models here, also in lua, if you can use that. Perhaps try just the HUD element, and if that works then a separate version with the animations, called Immersive Binoculars or the like, would be cool. And yeah, thermal vision would be unnecessary considering how useful this would be on it's own.

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@Offyerrocker Is everything going well? Have you used an animation for the zoom, or model? If there's a way I could help with this project, I'd be glad to. Also, I've found another mod which may or may not be a good model for this, https://www.nexusmods.com/skyrim/mods/30473/?tab=description, and another one which I think likely is. https://modworkshop.net/mod/20475 Thanks.

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@Blasteraxe I haven't had time to even start it lately. Even if I was given a model or animation, I don't have the technical know-how to convert that type of asset into the format that PAYDAY 2 uses. If it was already converted, that might be a different story, but on the whole, my skillset is best suited to scripting and implementation. Also, giving it an actual animation/model would be a lot more work, since then there would need to be a lot of code in place to account for interactions between other player states and actions (having a weapon out, ADSing, etc). Not impossible, but a heck of a lot of work compared to just a HUD element/overlay + FoV zoom and maybe a sound effect.

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@Offyerrocker Alright, I figured that part would get complicated. Initially less so than this heartbeat sensor, but I stand corrected there. I'll think on this some more, and look for some better models, or someone to port them. When you have the time, I'd still like to see the HUD mod, no rush obviously. Thanks for the information by the way👍.

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@Blasteraxe Yeah, the only reason I was able to complete the HBS mod was because Alcat was kind enough to find and convert the assets (and generate a lot of the BeardLib mod xml required).
Anyway, if/when I get around to that zoom mod, I'll let you know. At the absolute least I can probably make a really quick and dirty one that just zooms the FOV when you hold the keybind or something, but of course whenever possible I always like to make the best thing possible.

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