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⚠ Mod was tagged as outdated! The mod might not work as the author intended it to and might cause unwanted bugs or crashes.
Enhanced Tripmines +
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Downloads1,435
Views11,167
Publish Date5 years ago
Last Updated4 years ago
Version3.8
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Is it possible to add an option to prevent the user from switching trip mines mode from sensor (blue) to explode (red) or vice versa, and instead be locked to a specific mode? Similar to what happens when others try to change the mode of your sensors and it switches back to what you set.

The reason being that if you get spotted with a guard close to the sensor, it can be problematic often impossible to dominate that guard as the game interprets your actions as wanting to instead changes the trip mine's mode. This can cause a stealth heist to fail as the guard walks through a trip mine that has been set to explode.

It doesnt happen often but it would be great if this feature could be implemented.

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(Owner)4 years ago(Edited)

i got you

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@KXSAVS3CH Thank you :)

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(Owner)4 years ago(Edited)

@ i Love Music  что?

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