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Halo: Reach HUD / NobleHUD
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Downloads8,407
Views45,314
Publish Date6 years ago
Last Updated2 years ago by
Version0.893b
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I wanna know exactly why there's a toggle chat keybind for this mod, when the game comes with a chat keybind. What's the purpose of that keybind? I can't unbind the standard chat key.

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Not only that, but opening the chat basically crashes my game. Is this because hud mods cannot be fused with this hud? I really wanna use pocohud's jukebox feature.

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@Stray Cat
The mod's chat keybind is not to focus the chat window, only to show or hide it manually and optionally show a notification when a new chat message is received instead of autohide. This can be useful, for example, when using the chat to take notes during a heist.
As for the crash, please post your crashlog and I'll try to identify and fix the problem.

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@Offyerrocker here's the crashlog from that day. reading over it makes me realize it might not have been pocohud or noblehud's fault, but i still have no idea what this means:

Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.

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Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
                         ntdll  (???)     RtlInitializeCriticalSectionAndSpinCount            
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
                         ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                         ntdll  (???)     RtlCaptureContext                                   

Current thread: Renderer``

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@Stray Cat
That's correct, this crash does not appear to be related to NobleHUD.
This crashlog indicates an "Out of Memory" (OOM) crash. Since PAYDAY 2 is 32-bit, it can only use 4GB of RAM (realistically, actually less than 4GB), regardless of how much your system actually has. As a result, a very limited amount of assets (textures, models, sounds/music) can be stored in memory at once. Certain maps, like Safehouse Raid, are can be poorly optimized and contribute much more to going over the allotted memory.
Custom OST/music modules tend to be among the largest (if not the single largest) memory hogs out of all of the types of mods; ensure that you don't have too many of these installed at once. HD texture pack mods like the PAYDAY 2 Retexture Project can also contribute to this problem.

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@Offyerrocker Well I must be thankful for getting performance mods, cuz now I know how to see to such an issue.

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