The Heist:
Art Gallery Remastered is a reworked version of the Art Gallery Heist and includes New paths, New objectives, New PrePlanning options and even some Safehouse Trophies!*
This was a pleasant surprise of a heist. There's alot of welcomed minor changes, hope you do more remasters in the future.
If you're looking for some feedback here's a fairly small list of stuff I noticed while playing.
It should be mentioned somewhere on the safehouse trophies descriptions that they're trophies for the heist, not the safehouse itself.
The first assault wave is really short and just ends abruptly.
Bots & Jokers frequently get stuck and refuse to move. This is really noticeable if you use Keepers.
More options/ways to disable door lasers would be nice. The new alternative hallway is fantastic but is quickly invalidated by a single door laser.
The message under the crackdown picture isn't formatted correctly and gets cut off.
The crowbar placement might be alittle too hidden imo.
Also didn't wanna add this to the list because it seems silly to complain about. But I know the trophies are based on the objectives required to unlock them, however half the trophies (notably the crackdown and vlad trophies) themselves feel really out of place. Feels like a missed opportunity to take advantage of some of the pictures the community cooked up for several of overkills art contests.
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This was a pleasant surprise of a heist. There's alot of welcomed minor changes, hope you do more remasters in the future.
If you're looking for some feedback here's a fairly small list of stuff I noticed while playing.
- It should be mentioned somewhere on the safehouse trophies descriptions that they're trophies for the heist, not the safehouse itself.
- The first assault wave is really short and just ends abruptly.
- Bots & Jokers frequently get stuck and refuse to move. This is really noticeable if you use Keepers.
- More options/ways to disable door lasers would be nice. The new alternative hallway is fantastic but is quickly invalidated by a single door laser.
- The message under the crackdown picture isn't formatted correctly and gets cut off.
- The crowbar placement might be alittle too hidden imo.
Also didn't wanna add this to the list because it seems silly to complain about. But I know the trophies are based on the objectives required to unlock them, however half the trophies (notably the crackdown and vlad trophies) themselves feel really out of place. Feels like a missed opportunity to take advantage of some of the pictures the community cooked up for several of overkills art contests.