Bayonetta's "Scarborough Fair" Pistols
The Butcher: "By now, you should all certainly be aware that my specialty is more... unique merchandise than what my competitors may offer. However, I have yet to procure something that crosses the line between unique and downright weird... until now. These pistols were found by one of my associates in a remote town in Italy. They appear to be break-action derringers, and most certainly are break-action derringers, yet they fire fully-automatic and hold thirty rounds despite you only ever putting two in the chamber. I asked Gage, the closest thing to a weapons expert I know, and he told me they were physically impossible. Perhaps they're magic, which would explain the case they were found in having something about 'umbra witches' scrawled on it. Of course, it's not like the sheer absurdity of their existence will be of any concern to you... given how good they are at killing police officers."
Adds a new akimbo weapon to the game, being Bayonetta's pistols from, well, Bayonetta.
Functionally, they're akin to STRYK 18Cs that have an absurdly limited modification pool, three-quarters the ammo reserve size, and lower concealment in exchange for better raw power and being slightly more controllable.
Also, of course, they just look far and away superior. They're Bayonetta's guns.
These bad boys also come with full skin support, should you feel like ruining the weapon's aesthetic style a little, and two skins to demonstrate said skin support in action.
BeardLib is REQUIRED. BLT or SuperBLT is REQUIRED. Custom Attachment Points is REQUIRED.
Known issue:
- Gadgets and gadget mounts are misaligned in the inventory previews. This is actually an abnormality with Custom Attachment Points, so I probably won't be able to fix it, but don't worry - in-game the gadgets and gadget mounts are properly aligned, and work perfectly fine. So it's at least tolerable.
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Publish Date5 years ago
Last Updated5 years ago
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