For other modders: If you want your weapon/s to be supported by this feel free to PM me on mws or write me on Discord. I will do all the aligning and you won't have to do anything (except if there are problems with Custom Attachment Points).
The mod currently supports 41 custom weapons including:
@Killerwolf
Sorry but it seems the problem is still there
Application has crashed: C++ exception
...s/mod_overrides/Masterkey Pack/Hooks/weapontweakdata.lua:2: attempt to index a nil value
@Killerwolf
Sorry but it seems the problem is still there
Application has crashed: C++ exception
...s/mod_overrides/Masterkey Pack/Hooks/weapontweakdata.lua:2: attempt to index a nil value
SCRIPT STACK
func() @assets/mod_overrides/Custom underbarrels for custom weapons/Hooks/weapontweakdata_groceries.lua:140
old_init() @mods/base/req/core/Hooks.lua:267
old_init() @mods/Bipods That Work/weapontweak.lua:5
old_init() @mods/Improved weapon modification/Tweak.lua:4
init() @assets/mod_overrides/Full auto conversion attachments/Hooks/weapontweakdata.lua:4
new() core/lib/utils/coreclass.lua:35
init() lib/tweak_data/tweakdata.lua:528
new() core/lib/utils/coreclass.lua:35
lib/tweak_data/tweakdata.lua:2975
require() =[C]
require() @mods/base/base.lua:151
lib/setups/setup.lua:35
require() =[C]
require() @mods/base/base.lua:151
lib/setups/menusetup.lua:1
require() =[C]
require() @mods/base/base.lua:151
lib/entry.lua:13
require() =[C]
require() @mods/base/base.lua:151
core/lib/coreentry.lua:19
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlValidSecurityDescriptor
ntdll (???) RtlValidSecurityDescriptor
payday2_win32_release (???) zip_get_name
Current thread: Main
Script stack:
func() @assets/mod_overrides/Custom
underbarrels
for
custom weapons/Hooks/weapontweakdata_groceries.lua:140
old_init() @mods/base/req/core/Hooks.lua:267
old_init() @mods/Bipods
That
Work/weapontweak.lua:5 old_init()
@mods/Improved
weapon modification/Tweak.lua:4
init() @assets/mod_overrides/Full
auto
conversion
attachments/Hooks/weapontweakdata.lua:4 new()
core/lib/utils/coreclass.lua:35
init()
lib/tweak_data/tweakdata.lua:528 new()
core/lib/utils/coreclass.lua:35
lib/tweak_data/tweakdata.lua:2975 require()
=[C] require()
@mods/base/base.lua:151
lib/setups/setup.lua:35 require()
=[C]
require()
@mods/base/base.lua:151 lib/setups/menusetup.lua:1
require() =[C]
require() @mods/base/base.lua:151
lib/entry.lua:13
require()
=[C] require()
@mods/base/base.lua:151
core/lib/coreentry.lua:19
System information:
Application version : 1.92.626.
CPU : Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : AMD Radeon R7 200 Series / aticfx32.dll[24.20.11016.4]
Language : english
Memory : 8120MB 12KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Hörlurar (High Definition Audio Device))