Install this instead https://modworkshop.net/mod/34740
Applies custom higher quality textures to the weapons used by AI. Textures are rebuilt and recycled from corresponding Player weapons.
The majority of the ugliness was the textures themselves rather the models, save for the occasional square shaped barrel.
The purpose of this over other mods that give AI the same high quality models used by players, is those mods are very performance heavy.
Player weapons are very high poly, and users with sub-standard rigs including myself experience low framerate, and micro-stutters each time a unit spawns.
As well as lack-of-memory crashes, and some HD weapon models even crash 100% of the time when spawned on all users.
This mod however is extremely lightweight, boosting texture resolution from as low as 128x to a modest 512x. 1024x at the absolute largest.
The increased texture resolution on top of said textures no longer being horrifically compressed.
Includes the original IZHMA 12G with Drum Mag model (+custom texture) used by Black Bulldozers before Overkill replaced it at some point. They still fire 20 rounds out of that old 7 round straight mag anyway. Don't fret about performance, it's the same low poly, light performance style models already in use.
New Textures for:
-Chimano 88 pistol
-Bronco .44 revolver
-Mark 10 smg
-MP5 smg
-CAR-4 rifle
-JP36 rifle (City camo removed, its the only weapon of ~4 that Gensec use that has it)
-Reinfeld 880 shotgun
-M1014 shotgun
-IZHMA 12G shotgun (+model)
-KSP lmg
Doesn't provide new textures for these:
-Cloaker's MP5-Tactical / Shield's CMP: Already uses HD player weapon models and textures, but a certain file forces the textures to render at a low resolution. No actual npc_ textures present.
-UMP smg / Eagle Heavy rifle / AK rifle: Texture unwraps were too small, compressed and muddy to deal with. AI almost never use them. Example: UMP's texture is 128x64 on top of heavy blur. Screw that. Already dropped 43 solid hours of my time into this, according to my program usage.
-Any weapons used by Russian Akan troops: Same as one above. Who thought compressing the RPK to 128x64 was a good idea?
:(