[quote]
[spoiler]
https://gfycat.com/exaltedcaninefrigatebird
[s]Downside of having[/s] multiple explosions on close range - weapons is able sometimes to launch ragdolls high in air.
[/spoiler]
One in the pipe.
[/quote]
This mod adds HX25 as standalone secondary grenade launcher. Unlock Level: 33
Weapon will appear as Raging Bull(Bronco .44) for other players.
This grenade launcher fires special shell that launches 7 high velocity explosive pellets.
Each pellet deal own damage in small explosion radius and due pellet spread over distance it will be harder to land multiple pellets in same spot.
Additionally for optimal damage output avoid hitting enemies directly and aim at hard surfaces around em (riot shields, walls, floor etc).
[color=#ff3333][size=x-large][url=http://modwork.shop/14924]BeardLib[/url] is required.[/size][/color]
[b]Extract archive content to "mod_overrides".[/b]
[url=https://www.youtube.com/watch?v=rin_sjSJIkg]How to Install Super BLT and mod_overrides mods[/url] tutorial by [url=https://www.youtube.com/user/GamingIndigo]Master Indigo[/url]
[b]Optional mods to use with this custom weapon:[/b]
[url=https://modwork.shop/19169]Custom attachments for custom weapons[/url] - Adds data of custom attachments to this weapon.
[url=https://modwork.shop/24209]FedNet-style Icons for Custom Weapons[/url] - Replaces inventory icon with Fednet style icon.
[b]Note about uninstalling custom weapons/attachments:[/b]
Before removing any custom mods files always sell custom weapons/remove custom attachments from weapons. By not doing so there is chance game will not start anymore due cleanup script didn't managed to remove all not longer existing data and results in crash on save load.
BeardLib itself should prevent crashes caused by this problem alternatively [url=http://modwork.shop/23732]The Fixes[/url] mod can be used.
1.2
* Improved model smoothing.
* Corrected normal maps format.
* Added skin textures.
* Corrected placement of muzzle flash.
* Added support for pistol sights.
Model/texture/firing sound - Killing Floor 2 (Tripwire Interactive)
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