NOTE: Since this mod page doesn't get updated from the original author, I've taken the liberty to edit out a bit of the info.
# If you want to use WolfHUD, DO NOT DOWNLOAD the mod from this mod page because it's outdated..
Instead download the HUD mod on the github page here: https://github.com/Kamikaze94/WolfHUD
Follow the instruction on Installation section on that page.
It's a development version, but at least its working.
This is a Mod collection of several useful HUD altering mods.
I've modified them and added features, I felt were needed or useful.
It was originally a recreated and updated version of GageHUD, since it was really outdated and kind of painful to maintain with all the mixxed up files.
Over time I added more and more useful Scripts and kind of became an All-in-One solution. But don't fear, it has already plenty of ingame Options for you to customize ;)
I got the permission from Seven, ViciousWalrus, Undeadsewer,FishTaco, friendIyfire and Terminator01 for the use of their scripts and from Nervatel Hanging Closet Monster for using his icons.
Big thanks to Kampfhörnchen for creating a better logo and the banner, ^^
Installation:
- You need BLT to run this mod. Installation and download for that can be found here .
- Download the archive from the link provided below. Then simply extract that archive into your 'Payday 2/mods'-folder.
- Check the 'Included Mods'-list below, and remove or disable mods you have installed, that provide the same or quite similar features. Otherwise, you might crash.
- The game will create the folder for a mod_override called "WolfHUD_Textures". BLT will prompt you to update it after a game restart.
If it fails for some reason, you can manually download it here. (PDMod version for Linux users here.) - (optional) The game will ask you if you want to install "Federal Inventory" on first startup. If you choose to, it will create a folder for it and BLT will update it from there on, just like the previous one.
Manual download can be found here. (PDMod version for Linux users here.)
Bug reports:
If you encounter any bugs, feel free to post about it on the issues tab on GitHUB!
Please try to provide information from your crashlog and the actions you and your teammates were doing, when you crashed. ;)
The Crashlog can be found at '%localappdata%/Payday 2/crashlog.txt'.
Included Mods:
- CustomHUD, made by Seven, modified by me
- HudPanelList, made by Seven, updated by me
- KillCounter, made by Seven
- ToggleInteract, made by Seven, modified by Iron Predator and me
- DoubleTap Granades, made by Seven
- AutoPickup, made by Seven
- WeaponLaserColor, made by Seven
- Remember Gadget State, by Seven
- TabStats, made by friendIyfire, modified by me
- Numeric Suspicion, made by friendIyfire for GageHUD, reworked by me
- FlashlightExtender, made by Seven
- EnemyHealthbar, made by Undeadsewer for uHUD, modified by me
- Dynamic Damage Indicator, made by me
- DamagePopup, made by me
- CustomWaypoints, made by me, contains code from Seven
- BurstFire, made by Seven
- Real Ammo, made by FishTaco
- No Spam, made by Ahab, Seven, AmEyeBlind & money123451
- DrivingHUD, made by ViciousWalrus and Great Big Bushy Beard, rewritten by me
- Real Weapon Names, made by (AD) Jaqueto, updated by Terminator01 and me
- Buy all Assets, made by spenz, updated by =TBM= BangL, download created by $teamedRevenge
- Smaller Menu Tweaks:
- Always show Mod Icons, made by Slippai~
- Slider Values, made by Snh20
- Show Weapon Names, made by me
- Show Skill Names, made by me
- Skillset Info, made by Fooksie
- Custom Inventory Tab Names, made by me
- Increased the maximum chars of custom Weapon/Mask/Skillset names
- Federal Inventory (Mod Override)
- weapon icons, melee icons and mask icons made by Nervatel Hanging Closet Monster
- throwables, equipment, armor and heister portraits made by Luffy
- Always show Mod Icons, made by Slippai~
Localizations:
- English, made by me
- German, made by me
- Russian, made by chrom[K]a & Magic3000
- Korean, made by Mare


I keep crashing, I downloaded latest version of WolfHUD, And the fixes and I still crash whenever I start a heist.
Sat Jul 18 13:20:15 2020
Application has crashed: C++ exception
mods/WolfHUD-master/lua/NumbericSuspicion.lua:68: attempt to call method 'set_outlines_visible' (a nil value)
SCRIPT STACK
animate_eye() @mods/Suspicion meter/HUDSuspicion.lua:93
show() lib/managers/hud/hudsuspicion.lua:230
feed_value() lib/managers/hud/hudsuspicion.lua:282
set_suspicion() lib/managers/hudmanagerpd2.lua:1376
_feed_suspicion_to_hud() lib/units/beings/player/playermovement.lua:745
on_suspicion() lib/units/beings/player/playermovement.lua:734
notice_clbk() lib/units/beings/player/playermovement.lua:689
_upd_attention_obj_detection() lib/units/enemies/cop/logics/coplogicbase.lua:688
clbk() lib/units/civilians/logics/civilianlogicidle.lua:359
_execute_queued_task() lib/managers/enemymanager.lua:562
_update_queued_tasks() lib/managers/enemymanager.lua:577
update() lib/managers/enemymanager.lua:51
update() lib/setups/gamesetup.lua:723
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:557
Callstack:
Current thread: Main
System information:
Application version : 1.95.896
CPU : Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[27.21.14.5167]
Language : english
Memory : 12183MB 888KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek High Definition Audio))