Hey everyone, Milk here. You might remember me as the one who manages ModWorkshop from behind the scenes.
I've got some good News for all of you.
Me and Luffy decided to join ModWorkshop with Sidetrack Games (the guys who made RAID: WW2 updates and maintain PAYDAY 2)
Going forward that means there wont be any more ads. Nobody liked those anyways.
It also means we will have some more resources to run ModWorkshop, so it'll be a bit faster.
As for how ModWorkshop works and operates, that does not change.
The community continues to be in charge and makes the decisions that matter.
This generally means the burden of everything isn't just on me alone anymore.
And it also means that there is a better future ahead for ModWorkshop.
Running certain things alone has not always been easy.
So to a better future and lots of cool new mods.
I would really appreciate a difficulty increase mod especially for the mid to late game. I'm mostly thinking of stuff like giving ranger captains stronger movesets that might use custom starter, reduced percent max health damage on archangels, additional phases for archangels, and nerfing or removing access for the player to some of the more broken stickers like custom starter, random starter, avalanche, and echolocation. Just generally I would want to see the bosses be much more challenging.
I might be working on something along those lines in the near future, and I'm deffo not the only one
so rest easy <3