
Reinstalled the game and then got this cash log loading hell island
Application has crashed: C++ exception
[string "lib/units/beings/player/huskplayerinventory.lua"]:166: attempt to index local 'first' (a nil value)
SCRIPT STACK
add_weapons() @mods/Bot Weapons/lua/teamaimovement.lua:10
post_init() lib/units/enemies/cop/copmovement.lua:451
old_post() lib/units/player_team/teamaibase.lua:7
post_init() @mods/Better Bots/betterbots.lua:194
lib/units/player_team/teamaisound.lua:5
spawn_unit() =[C]
spawn_one_teamAI() lib/managers/group_ai_states/groupaistatebase.lua:2914
fill_criminal_team_with_AI() lib/managers/group_ai_states/groupaistatebase.lua:3036
spawn_players() lib/network/base/basenetworksession.lua:1526
update() lib/states/ingamewaitingforplayers.lua:277
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
update() lib/setups/setup.lua:876
update() lib/setups/gamesetup.lua:711
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:540
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
Current thread: Main
System information:
Application version : 1.92.785
CPU : Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 970M / nvldumd.dll[23.21.13.8912]
Language : english
Memory : 8091MB 616KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : CREATIVE (Speakers (Sound Blaster Recon3Di))
Actually it was the akimbo bug just fixed with bot weapons and armor