
Application has crashed: C++ exception
...ework-master/lua/lib/units/enemies/medic/medicdamage.lua:54: attempt to call method 'run_func' (a nil value)
SCRIPT STACK
check_medic_heal() lib/units/enemies/cop/copdamage.lua:355
original_function() lib/units/enemies/cop/copdamage.lua:500
original() @mods/Enhanced Hitmarkers/lua/copdamage.lua:20
damage_bullet() @mods/base/req/core/Hooks.lua:260
give_impact_damage() lib/units/weapons/raycastweaponbase.lua:2202
on_collision() lib/units/weapons/raycastweaponbase.lua:2115
_fire_raycast() lib/units/weapons/raycastweaponbase.lua:689
orig_fire() lib/units/weapons/raycastweaponbase.lua:462
fire_original() @mods/AFSF2/AutoFireSoundFix.lua:52
original() @mods/Burst Fire/BurstFire.lua:86
fire() @mods/base/req/core/Hooks.lua:260
callback() lib/units/weapons/akimboweaponbase.lua:129
lib/units/weapons/akimboweaponbase.lua:19
Apparently something is breaking the medics here.
EDIT: Unless OVK failed basic math again or pressed backspace a tad too much, that could be why.
It was Voiceline Framework causing it. It's been fixed already.