Need help with mysterious crash on startup.
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Hello.

Very recently, Payday 2 has been refusing to work for me, for some weird reason. I tried verifying the game cache, twice, to no effect, I tried deleting mods (both BLT mods and mods_overrides mods), as well as taking out both mod folders altogether, still to no effect. I even tried cutting out the save file in case it was something I've done breaking it - still nothing.

Payday 2 does start - I see the loading screen, the Ultimate Edition intro, the other intros, all the way up to the "Press any key to start" screen, where upon pressing any key, the game freezes for a second or two and crashes.

Here is the crash log. It looks identical every time I try, so I doubt time and amount of tries is a factor.

Application has crashed: C++ exception

[string "lib/managers/blackmarketmanager.lua"]:4316: bad argument #1 to 'pairs' (table expected, got nil)

SCRIPT STACK

add_crafted_weapon_blueprint_to_inventory() lib/managers/blackmarketmanager.lua:4316
on_sell_weapon() lib/managers/blackmarketmanager.lua:4335
_cleanup_blackmarket() lib/managers/blackmarketmanager.lua:7484
verify_dlc_items() lib/managers/blackmarketmanager.lua:7055
give_dlc_and_verify_blackmarket() lib/managers/dlcmanager.lua:162
func() lib/managers/dlcmanager.lua:176
dispatch() core/lib/utils/coreevent.lua:212
_on_load_sequence_complete() lib/managers/savefilemanager.lua:255
update() lib/managers/savefilemanager.lua:240
update() lib/setups/setup.lua:838
update() lib/setups/menusetup.lua:336
update() @mods/base/lua/MenuSetup.lua:6
core/lib/setups/coresetup.lua:540


Callstack:

payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name


Current thread: Main


System information:
    Application version : 1.92.626.
    CPU : Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
    DirectX : 12.0
    GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[24.21.13.9882]
    Language : english
    Memory :     8157MB 212KB
    OS : 6.2.9200 () 0x300-0x1 (64 bits)
    Physics : threaded
    Renderer : DX9 threaded
    Sound : Realtek Semiconductor Corp. (Głośniki (Realtek High Definition Audio))

There's also the BLT mod loading log that shows fatal errors when loading certain mods, but as I said, Payday 2 wouldn't start even after cutting out both mods folders.

Can anyone smarter than me decrypt the mysteries of this crash log and point me to the obvious sollution?

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any mod you removed before the crash start happening?

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