Crash help

Having some trouble figuring out what's causing this:
PAYDAY 2 Crash log
Application has crashed: access violation
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
Current thread: Main
Script stack:
check_music_switch() core/lib/managers/coremusicmanager.lua:83
sync_start() lib/states/ingamewaitingforplayers.lua:87
_start() lib/states/ingamewaitingforplayers.lua:73
start_game_intro() lib/states/ingamewaitingforplayers.lua:533
check_start_game_intro() lib/network/base/basenetworksession.lua:1666
on_set_member_ready() lib/network/base/hostnetworksession.lua:984
on_ready_pressed() lib/managers/menu/missionbriefinggui.lua:3407
mouse_pressed() lib/managers/menu/missionbriefinggui.lua:3298
mouse_pressed() lib/managers/menu/menucomponentmanager.lua:1524
mouse_pressed() @mods/base/lua/MenuComponentManager.lua:24
mouse_pressed() lib/managers/menu/menurenderer.lua:399
mouse_press() lib/managers/menu/menuinput.lua:570
lib/managers/mousepointermanager.lua:339
System information:
Application version : 1.86.509.
CPU : Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[23.21.13.9065]
Language : english
Memory : 8156MB 900KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Logitech (Realtek High Definition Audio))
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