GM6 Gepard/Lynx
Avatar

Long-recoil semi-automatic bullpup .50-caliber rifle. Big boom. https://www.youtube.com/watch?v=kf8cNeOStBI
Owing to its odd configuration, it would probably have to use the Thanatos reload animation.

Also a bit of a rare beast, only shows up in about three games; CoD:AW, Far Cry 4 and Arma 3. Only honest model download I can find is from FC4, here: https://facepunch.com/showthread.php?t=1514635&p=50141694

The download link includes the other FC4 sniper rifles; http://www.mediafire.com/file/ekd4eamk4vgr50h/FC4_Sniper.rar

As ever, any consideration and effort is extremely appreciated. The modding community has already done so much for this game and its players.

Avatar

Yea, I've tried 'mixing' the anim with other non-bolt action weapon, sight is rendered useless..
So Thanatos bolt-action would have to do.. fortunately it's not so apparent, because the Thanatos anim doesn't actually cycle anything! (hand doesnt move to bolt, bolt handle doesnt move etc, maybe because the weapon body is so big, it doesnt allow player to see any of the bolting animation, so the dev doesn't do any anim of it lol)
It's just a trick of weapon movement and bolt-ing sound.
I've made the RoF high enough so you can actually semi-auto-ing the gun with continuous trigger pull

It's coming out nicely: http://steamcommunity.com/sharedfiles/filedetails/?id=1194759121
Now the hardest part is making scope, and sight porting is 1 thing I'm lazy of lol

49 886