Adding magpulls to magazines
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Hello everyone,
I'm trying to add a magpull to a weapon's magazine (along with a custom weapon mod). The reload speed part works however the magazine doesn't have the magpull on it despite me making a custom mag model and implementing it into the script. Isthere anything in peticular I eed to do with the magpull group in the model. I noticed that unlike the other groups of the mag model of the sr2 the magpull has a string of numbers rather thana proper name.

Help would be appreciated.

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Huh, thats weird
The other way around is exactly how I do it on my Howa rifle mod.

I'm pretty sure it'll work, especially with guns that only have 1 magazine option.

Just to be sure, the way I did it on Howa:
The stock magazine is by default on the blueprint/main,xml, and the magpul is added via lua.
Add the magpul through the default mag object itself.
So self.parts.wpn_blabla_defaultmag.adds = {"magpul_object"} like so
And because you only added the magpul name in the lua, you must initiate the magpul object on the main.xml
It'll be more clear if you take a look at my Howa main.xml

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