📢 Looking for translators

Hello everyone, yesterday we moved from a hosted weblate to crowdin for translating the site.
Weblate would always break randomly on updates and was just generally slow.

The new project page can be found here: https://crowdin.com/project/modworkshop

That being said, we are looking for people to translate the site for the following languages:

French Italian Japanese

The languages: Simplified Chinese, Japanese, Korean and Turkish are in danger of being removed due to not having a translator for some time now.

If you wish to contribute, go to the project page, click on the language you wish to translate and click on join (after creating an account of course).

After that, leave a comment on this thread with your username and language you wish to translate.
You can also help other languages not listed on top.

If you want to translate the site into a language that isn't on the site, leave a comment on the thread. Do note we don't accept RTL languages like arabic due to the site's layout.

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Adding magpulls to magazines
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Hello everyone,
I'm trying to add a magpull to a weapon's magazine (along with a custom weapon mod). The reload speed part works however the magazine doesn't have the magpull on it despite me making a custom mag model and implementing it into the script. Isthere anything in peticular I eed to do with the magpull group in the model. I noticed that unlike the other groups of the mag model of the sr2 the magpull has a string of numbers rather thana proper name.

Help would be appreciated.

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Huh, thats weird
The other way around is exactly how I do it on my Howa rifle mod.

I'm pretty sure it'll work, especially with guns that only have 1 magazine option.

Just to be sure, the way I did it on Howa:
The stock magazine is by default on the blueprint/main,xml, and the magpul is added via lua.
Add the magpul through the default mag object itself.
So self.parts.wpn_blabla_defaultmag.adds = {"magpul_object"} like so
And because you only added the magpul name in the lua, you must initiate the magpul object on the main.xml
It'll be more clear if you take a look at my Howa main.xml

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