Adding magpulls to magazines
Hello everyone,
I'm trying to add a magpull to a weapon's magazine (along with a custom weapon mod). The reload speed part works however the magazine doesn't have the magpull on it despite me making a custom mag model and implementing it into the script. Isthere anything in peticular I eed to do with the magpull group in the model. I noticed that unlike the other groups of the mag model of the sr2 the magpull has a string of numbers rather thana proper name.
Help would be appreciated.
Replies
You're doing the opposite of it xd
The stock magazine is by default on the blueprint/main,xml, and the magpul is added via lua.
Add the magpul through the default mag object itself.
So self.parts.wpn_blabla_defaultmag.adds = {"magpul_object"} like so