I wanna use these models for MMD, but how do I convert these Payday 2 model files (.MATERIAL_CONFIG and .TEXTURE) into .Obj files to be imported into Blender and then exported as pmx files/models?
You won't have the rigging tho..As I extract and convert the model using Diesel model tool which doesn't support riggingMatt's way of using ninja ripper might give u riggingBut I've never use it
Ok, just tell Matt to extract them with Ninja Ripper. I need them rigged. I'm still in the basic stage of modelling in Blender.
Ok, just tell Matt to extract them with Ninja Ripper. I need them rigged. I'm still in the basic stage of modelling in Blender.