SUPERHOTDay 2 - looking for modders to help!
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Hello, I'm Yandere Snake. I'm a chat moderator (formerly global moderator, climbing back up) on this wonderful website.

I'm working on this mod that makes Payday look like SUPERHOT and run smoother due to reducing size of textures (cause it's all 50 shades of grey, some red, green and yellow). I currently released an early alpha of the mod that replaces a couple of enemy units,which you can download here:

[golden]https://modworkshop.net/mydownloads.php?action=view_down&did=15682[/golden]

Anyone interested in helping this mod grow (and getting a cut from donations...if THOSE EVER HAPPEN - add me on steam and we'll discuss details of your work and help!

General guidelines for mod:
-All enemies and enemy-related objects are red (stuff like FBI logo in Hoxton Breakdance day 2)
-Mission-crucial objects like safes/vaults and taxman are yellow
-civilians are green, end of story.

Using photoshop CS6, colours I used are
Red: R 255 G 45 B 0
Yellow: R 255 G 255 B 0
Green: R 0 G 255 B 45
Gray: All 70's

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Update on the project:
Team currently consists of me - NPCs and vehicles
Evil Bob - http://steamcommunity.com/id/evilbobarino/ - vegatation and all the other flower bushes things
Rex - http://steamcommunity.com/id/Hooxtan/ - road textures so far.

Still looking for people to help out!

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