Report Mod
Ace of Aces [WIP]
Version 47 | Last Updated: 02-13-2018, 12:28 PM
Status: Public
Views: 523
Downloads: 92
13 2

Upgrade the skill one more time.

  • AA require ACED
  • Upgrade to AA is free
  • ONLY 1 AA for each tier and it is shared by all of different skill tree.

TABLE that show you each skill of Ace of Aces in plan.
Feel free to tell me what you think.
( Thanks for @VxWolf )

* Pub game and achievement is block * )

( ) )

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Yesterday, 04:04 AM
@***** Strajker ?✔

02-17-2018, 06:24 PM
It doesn't tell me what exactly the skills do, i have some error things instead of the text what does the certain version of skill do.

02-14-2018, 02:41 AM
That was for the Stealth Suit mod, my bad

02-14-2018, 12:28 AM
Application has crashed: C++ exception

Archive::set_position() Attempt to seek past end of archive 'assets\all_26.bundle'

02-14-2018, 12:00 AM
A bug is a bug.

02-13-2018, 07:16 PM
Well to be fair, why would you want to AA JoaT?

It's not even necessary

02-13-2018, 02:15 AM
Application has crashed: C++ exception

mods/Ace of Aces/Lua/hook.playermanager.lua:129: attempt to call global 'make_double_hud_string' (a nil value)
This crashes when trying to use Ace of Aces Jack of all Trades

01-23-2018, 05:13 AM
Been using V.34 with no probs, this version can't interact/pickup anything.

12-27-2017, 06:55 AM
I have encountered a bug or not but when try take the ace of aces it also removes the ace skill too can you plz fix this or tell me if this intention thing

12-27-2017, 02:57 AM
Just a note. When using this with mods that add skills or custom trees, the game crashes instantly. No idea how to fix this myself. Any ideas?

12-26-2017, 08:13 PM
Resilience Ace of Ace (Increases armor recovery by an additional 50%) is rather overpowered. Suggest reducing it to +15%.

12-26-2017, 04:05 AM
It seems to be bugged, not allowing me to use the interact key at all when enabled. Even when no skills have been set. Should be an incompatibility issue but I've still not seen that before.

12-26-2017, 12:03 AM
Awesome mod. The only thing I could request is making pick up destroyed sentry standalone. Otherwise mods is working quite nice, without bigger problems. Haven't noticed any crashes or things that doesn't work - or even if so, they're minor, not worth mentioning or probably doesn't work because of other mods. Anyway, great work, keep it up Newbie, with love.

12-25-2017, 11:49 AM
Didn't crash, but I couldn't pick up anything with combat doctor aced.

12-24-2017, 09:01 PM
Does this go in mods or mod_overrides?

12-21-2017, 03:31 PM
Omg. Good job!

12-20-2017, 10:20 PM
Inspire AA -> double the distance of reviving someone (18m) OR Reduce/Cancel the timer between every revive.

12-20-2017, 09:48 PM
Some added ideas:
Surefire Ace of Aces
*keeping in the spirit of it piercing targets
All weapons can now pierce through shields.

Forced Friendship Ace of Aces
*there's already a mod that allows 3 civs to be moved
For every hostage you tie, you and your crew gain 2% armor. This effect can stack up to 8 times for a total of 16% additional armor.

Confident Ace of Aces
*I do like the idea of taking specials hostage, Captain Winters and His Phalanx Minions should be blacklisted in this to prevent crashes.
You can have an additional 2 jokers and can take most specials hostage and convert them (does not work on Captain Winters and his Minions)

Partners in Crime Ace of Aces
In addition to its planned stats, your converted cops give you 10 Damage Absorption.

Pumping Iron Ace of Aces
All melee weapons deal 300% more damage.

Berserker Ace of Aces
While below 50% Health, reload speed is increased by 100%.

12-20-2017, 09:37 PM
I cant seem to be able to activate my aced ace skills, is there any button to press or is it installed in the mods folder?

12-20-2017, 05:09 AM
Tested some of this out. Works amazingly well! The only thing that doesn't seem to work is Ace of Aces Iron Man as it doesn't boost the armor stat. And apparently the mod only allows one Ace of Aces skill to be active, even though you can see multiple active.