Report Mod
Bipods That (Actually) Work
Version 1 | Last Updated: 11-11-2017, 06:49 AM
Status: Public
Views: 416
Downloads: 106
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Shortlink:
Problem: Several weapons have bipods included in their models, although the bipods themselves are useless and cosmetic-only. 
Solution: This mod.

With "Bipods That (Actually) Work," you can now use the Lion Bipod weapon attachment and deploy them on the following five weapons:

* Gecko 7.62 Assault Rifle (Galil)

* Gewehr Assault Rifle (G3)

* JP36 Assault Rifle (G36)

* Thanatos Sniper Rifle (Barrett M95)

* Lebensauger .308 Sniper Rifle (WA2000)

Gif demonstration! Note the more forgiving bipod camera lock, and the lack of "breathing" scope sway and removed recoil-induced crosshair bucking.

[Image: SLGkcHT.gif]

Note: This mod also removes all of the (ridiculously strict) restrictions on where you can place your bipods. This is actually a bug, but enjoy it while you can.



Incompatible Weapon Attachments

I have also made the Lion Bipod attachment on these weapons incompatible with other weapon attachments that would remove the bipod model. 
Weapon attachment compatibility blacklist:
  • Galil/Gecko 7.62:
        -Fabulous Foregrip
        -CQB Foregrip
        -Light Foregrip

  • G3/Gewehr: (All foregrips forbidden except standard/unmodded foregrip)
        -Precision Foregrip
        -Tactical Foregrip
        -Wooden Foregrip
        -Plastic Foregrip

  • G36/JP36: (Only allows the Long Foregrip from the Gage Spec Ops DLC)
        -Standard Foregrip
        -Compact Foregrip
        -Polizei Foregrip

  • Barrett M95/Thanatos:
        -No incompatible mods

  • Wa2000/Lebensauger .308:
        -No incompatible mods
This mod is in beta. It is very new, and most of the bugs from my proof-of-concept are still there. However, none of them should involve crashing.



/!\ Important! /!\
This mod is best used in conjunction with the following mods: 
  • LMG Steelsights by Iron Predator, dotoo, anonymous, Feelgood, Noep, and KarateF22 (Highly recommended. Enables using steelsights or scopes when using LMGs or other bipod-deployed weapons.)

  • Bipod for G3 by Alcat101 (Cosmetic- unfolds the bipod on the model of the G3)

  • Bipod for G36 by Alcat101 (Cosmetic- adds an unfolded bipod onto the model of the G36's Long Foregrip)
Other important information:

- This mod should not mark you as a cheater. In-game, you probably won't be visibly bipodded, but it still works regardless of whether or not you're the host. 

- If you want to uninstall this mod, remember to remove all of the Lion Bipod attachments from the affected weapons, or you'll probably lose them!






Known issues:
  • No animations. I don't know how to import animations into PAYDAY 2. When deploying or undeploying a bipod, your view and weapon will just warp to the bipodded location instead of playing any sort of animation. If you know how to add custom animations, this could be a job for you! Otherwise, this is just how it's gonna be.

  • This mod lets you deploy your bipod anywhere except in the air. Seriously. Faceplanting into a wall, on your teammates' backs, looking straight up, standing on a flat surface with nothing around you, you name it. 

  • First person viewmodel alignments (bipod standard hip-carry stance, bipod steelsight stance) may be a bit off. I've only barely begun to adjust them. 

  • Incorrect bipod axis point- When in bipod mode, you may notice that you swivel around a point on the gun that is not necessarily where the bipod is. I'm working on it.
Planned:
  • [Ongoing] First-person model positional tweaks

  • Bipods for more weapons?

  • Custom weapon support? (I haven't looked into this, but it should work with any custom weapons that choose to enable a bipod on their weapon attachment part list.)

  • Other things that are related to bipods?
This whole mod is basically a series of huge workarounds for the convoluted Bipod system, so it's the best I can do right now. 

Contact me for help, feedback, questions, answers, or the average rainfall of the amazon basin. In order of priority: I will reply to Discord, reddit and Steam messages most quickly, as I check those the most often, followed by modworkshop comments/messages, clubpenguin messages, FarmersOnly messages, and messenger pigeons. 

Have fun!
10 Nov 2017 
-Fixed an annoying persistent bug where the mod wasn't written or uploaded to modworkshop

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11-15-2017, 12:58 AM
So when is Ubisoft hiring you to make Tachanka useful in Rainbow Six Siege again?

11-12-2017, 05:32 PM
Ay, thanks for making this mod!

11-12-2017, 07:16 AM
Also, I have bipod mod for M14, and M16 too
Might as well add the list of weapon that have bipod somehow xd

11-12-2017, 12:30 AM
Well insane as in "Woah everybody was like UUUUUUUUUURH it's iMPoSsIbLe to do dis".

And now look at it go : It IS possible !

11-12-2017, 12:02 AM
Did it seriously took this long for a mod to make bipods not have those RIDICULOUS space requirements to deploy them? Better late than never I suppose.

(Never fix that please)

11-11-2017, 11:05 PM
@Nauotit
Insane in the good way, I hope? :P

@Alcat101 
I've heard that it's possible to transfer existing animations from one weapon to another, but I'm not sure how to do that in this case. Hopefully a solution will present itself eventually.
And, don't worry, I'm sure there are people who still want to use the folded bipod mod instead ;)

11-11-2017, 05:29 PM
This is insane.

11-11-2017, 02:24 PM
If deploying bipod anim is tied only to lmg weapon, we may not have any way of using those at all..
but I could be wrong, maybe someone who have delve deeper into the lua will know

P.S. this mod makes my galil folded bipod mod obsolete xd

11-11-2017, 07:01 AM
id love to see alot of support for modded weapons