Report Mod
Thompson M1A1
Version 1.0 | Last Updated: 11-10-2017, 12:37 AM
Status: Public
Views: 281
Downloads: 113
2 0
Zdann
Collaborator (Submissions)

Shortlink:
Gage: "A true classic Thompson M1A1, kicks like a mule 
but it also hits like one."



Adds the Thompson M1A1 with the model from Killing Floor 1 as a primary smg. Originally from Zdann Thompson M1A1 Redux replacement mod now a standalone submachine gun! Akimbo version included!



Stats:
Thompson M1A1                |                 Akimbo Thompson M1A1
Magazine: 20                 |                 Magazine: 40    
Total Ammo: 100              |                 Total Ammo: 120         
RoF: 706                     |                 RoF: 706
Damage: 85                   |                 Damage: 85      
Accuracy: 72                 |                 Accuracy: 68      
Stability: 40                |                 Stability: 8     
Concealment: 22              |                 Concealment: 12             
Threat: 10                   |                 Threat: 24   
Reload Time: 2.57/3.64s      |                 Reload Time: 3.33/3.89s


Stuff:
-Currently there are no sight available, the good news: you can adjust the default sights with your gadget key.
-Yes I know the Thompson M1A1 is an open bolt smg but since we use the Tec9 as base the bolt is forward but the chamber is still open.
-The receiver is mirrored so it works with the Tec9 animations. Sry about that trust me it hurts me more than you.
-The stats are more focused on a build were concealment is not the focus, even though I might change some stats in the future so dodge players can enjoy this gun as well. 
-I have many things planed in the future for this gun.
-The default barrel is the M1928A1 War time barrel and the stock isn't by default on the gun but I think that won't cause any outrage since both the M1A1 barrel and the Stock are available as attachments. ^^



How to install:

1. ...! This mod requires BeardLib !
2. Simply put the Thompson M1A1 folder in your mod_overrides folder

Feedback is always appreciated, since I'm too stupid to balance my guns in the right way.

If you find bugs let me know. 

Known bugs:
-Iron sights for the M1A1/short barrel are a bit misaligned
-The cutts compensator isn't 100% where it should be

Big thanks to:
IJC Development - Original model and texture from Killing Floor.
Nitronik - Model edits I didn't end up using for this version. Still crediting regardless!
ViciousWalrus - New inventory icons.
Zdann - Porting the model and texture and allowing me to use this ^^.
Kitsune Jimmy - fixing the textures for the M1928A1 barrel <3

Credits were taken from the original Replacement mod and edited to fit this version (for example we don't give you a soundbank etc).

1.0: Release

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11-14-2017, 09:24 PM
@ユーリ·Yuri 
I have 2 projects to finish before I work on the next custom guns. Also, there is going to be a Thompson update in the next time.

11-14-2017, 05:57 AM
any plan about what gun u gonna do next?

11-12-2017, 02:57 AM
you good sir, have made my WEEK! one of my most favorite guns ever!!!  cant wat to be done with my grinding for infamy 5 so i can make a build around this!

11-11-2017, 01:40 PM
Finally got some time to answer the comments ^^

@Alcat101 when I balanced this gun I heavily orientated on the MP40 to make them kinda like rivals. And yeah I would love to know why some 9mm guns do 37 dmg and others 80 or even 160 dmg

@Leon S. ? yes but there are 9mm versions

@Nauotit The first one of its kind (if you don't count the akimbo guns). I just wanted to make something new and not just a Thompson M1928 with smaller mag and higher damage

@ユーリ·Yuri https://vignette.wikia.nocookie.net/guns...0610174741 maybe in the future ^^ 

11-10-2017, 11:44 PM
>primary  
>but a submachine gun  
>cant put silencer on  
sad no murica 4 me

11-10-2017, 11:15 PM
Primary SMG
What heck

11-10-2017, 11:08 AM
Noice <3

11-10-2017, 04:52 AM
.45 ACP is what the vector is in too 

11-10-2017, 12:57 AM
finally

11-09-2017, 06:25 PM
its actually makes sense for this kind of SMG to have 80 tier damage, cos .45 ACP kick like a mule..
not like that MP40 9mm with 80 damage..
lol overkill actually have some kind of weapon tier system that kinda balanced around caliber but they also forgot about it some time.. eh

11-09-2017, 06:07 PM
Good work, glad to see that one of the zdann's mod receiving a beardlib port!