Report Mod
HoloInfo Updated
Last Updated: 01-22-2018, 07:40 PM
Tags:
Status: Public
Views: 371
Downloads: 139
12 1
test1
Author (Submissions)
Luffy
Collaborator (Submissions)

Shortlink:
This is a updated version of Holoinfo by Luffy

Extract into the Payday 2 directory

Changelog:
Added BLT2 support
Fixed json errors
Added BodyBag Counter
Added Jokers Counter
Added Dominated Counter
Added Undercover Timer

What Info it gives?
  • Amount of civilians in the map
  • Amount of enemies in the map
  • Remaining pagers
  • Drill timers
  • Hack timers
  • Timelocks
  • ECM timers
  • Gagepacks
Fixed a crash when clicking on options

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01-22-2018, 12:24 PM
And when I tried to edit drill timer size in the options while in-game and without a drill timer started:

https://pastebin.com/1H9FteAR

01-22-2018, 12:04 PM
This mod crashed as I was editing the HoloUI options when the Brooklyn Bank heist ended and went into the card selection screen.

https://pastebin.com/W3TGn81D

01-08-2018, 01:47 AM
there has been a new bug (for me at least) that crashes the game as soon as the mod tries to to display a timer
this is crash.txt:


Application has crashed: C++ exception
stack overflow



SCRIPT STACK

layout_timers() @mods/HoloInfo/lua/HudInfo.lua:314                   (this massage continues for 21770 more lines)
create_timer() @mods/HoloInfo/lua/HudInfo.lua:229
_start() @mods/HoloInfo/lua/TimerGUI.lua:31
func() lib/units/props/timergui.lua:406
_function() core/lib/managers/coresequencemanager.lua:4454
activate_callback() core/lib/managers/coresequencemanager.lua:4442
activate() core/lib/managers/coresequencemanager.lua:1921
activate_callback() core/lib/managers/coresequencemanager.lua:2718
activate() core/lib/managers/coresequencemanager.lua:1921
run_sequence() core/lib/managers/coresequencemanager.lua:2382
run_sequence() core/lib/units/coreunitdamage.lua:1209
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1205
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1201
run_sequence_simple() core/lib/units/coreunitdamage.lua:1197
server_place_mission_door_device() lib/units/interactions/interactionext.lua:2330
interact() lib/units/interactions/interactionext.lua:2296
end_action_interact() lib/managers/objectinteractionmanager.lua:86
_end_action_interact() lib/units/beings/player/states/playerstandard.lua:2382
Run() lib/units/beings/player/states/playerstandard.lua:2426
_update_interaction_timers() @mods/PocoHud3/poco/../poco/Hud3.lua:1812
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:819
original() lib/units/beings/player/states/playerstandard.lua:424
update() @mods/base/req/core/Hooks.lua:260
lib/units/beings/player/playermovement.lua:324


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name                                        


-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.86.496.
CPU : Intel® Core™ i5-4690K CPU @ 3.50GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : NVIDIA GeForce GTX 770 / nvldumd.dll[23.21.13.8813]
Language : english
Memory :     16335MB 896KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Logitech (Headset (Logitech G633 Gaming Headset))



12-07-2017, 04:18 PM
Update??

11-12-2017, 04:41 PM
Since Diamond Heist's release, there has been an issue with syncing up to lobbies in stealth, pagers aren't counted properly now.

10-12-2017, 06:30 PM
Why does he ignore notes and requests in other releases?

10-12-2017, 03:09 AM
Quote:I checked and there isn't any opacity options anywhere so its not as customizable.

I did some editing when I installed the original HoloInfo, precisely for that reason, to add a transparency option. The way I did it, was by editing editing options.lua, adding in line 55:

{color = Color(0, 0, 0, 0.4), menu_name = "Transparent"},

The last value (0.4) is the opacity value, you can adjust it at your liking of course, and you can also edit the name. After that, save the file, and select it through the mod's in-game options. It should be the first choice if you add the above line at the start of the list.

10-11-2017, 11:12 PM
I checked and there isn't any opacity options anywhere so its not as customizable.

10-10-2017, 11:10 PM
Can someone tell me what exactly was broken previously? I don't actually have any problems with the old one.

10-10-2017, 07:46 PM
If you're taking requests, could you use your godly powers to fix the 'Reversed Shadow Raid' mod?: http://modwork.shop/19898

10-10-2017, 07:44 PM
@Iron Predator

you can just change the background color to black and fiddle with opacity (if it's as customisable as HoloUI)

10-10-2017, 07:09 PM
Is there a way to just remove the background colors so the hud doesn't look so out of place when you use vanilla hud and even hud mods?