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Harvest & Trustee Northern Branch
Version 3 | Last Updated: 09-12-2017, 07:30 PM
Tags:
Filetype: application/octet-stream
MD5: caf9e305ec3da5567221ea82228fd5a7
Status: Public
Views: 403
Downloads: 147
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M4rvinLP
Submitter (Submissions)
Rex (4)
Collaborator (Submissions)
Quackertree
Collaborator (Submissions)

Shortlink:

[Image: preview_5417_1505160751_bbe91f88d17fa4e2...0c3a46.png]
[Image: preview_5417_1505157899_5b36ac83d56786ae...a11122.png]






This is the heist for a concept that we released a long time ago. You can check the site here.
We will also build a new site for this custom heist here.

[Image: preview_5417_1506003909_a39bddf9f92b76d4...ef8100.jpg]
You can also join our Steam group.

Please use BeardLib version 2.38

Huge thanks to:
Rex - for building the map!
Quackertree - doing all the objectives and other stuff
Croqui42 - playtest
DerSushy.exe - Trailer
v3
Fixed civilians pressing the alarm button through the wall
Fixed crash if you throw a bag into the van

v2 
Fixed ingame download

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09-17-2017, 02:46 PM
Nice :D

09-16-2017, 11:24 AM
We are working on it

09-16-2017, 07:49 AM
You know having a working drop point would be nice since every time I play the map I can not loot the vault on loud

09-14-2017, 09:04 PM
its crashing again 

Application has crashed: C++ exception
[string "lib/tweak_data/groupaitweakdata.lua"]:2261: attempt to index local 'lvl_tweak_data' (a nil value)



SCRIPT STACK

init() lib/tweak_data/groupaitweakdata.lua:9
new() core/lib/utils/coreclass.lua:35
init() lib/tweak_data/tweakdata.lua:515
new() core/lib/utils/coreclass.lua:35
lib/tweak_data/tweakdata.lua:2795
require() =[C]
require() @mods/base/base.lua:141
lib/setups/setup.lua:23
require() =[C]
require() @mods/base/base.lua:141
lib/setups/gamesetup.lua:6
require() =[C]
require() @mods/base/base.lua:141
lib/setups/networkgamesetup.lua:1
require() =[C]
require() @mods/base/base.lua:141
lib/entry.lua:6
require() =[C]
require() @mods/base/base.lua:141
core/lib/coreentry.lua:19


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 


-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.76.327.
CPU : Intel® Core™ i5-3330 CPU @ 3.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : NVIDIA GeForce GT 730 / nvldumd.dll[22.21.13.8541]
Language : @ID94cca2fdaccfc2cd@
Memory :     8145MB 848KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (High Definition Audio Device))




09-14-2017, 02:32 PM
Nice map guys!
My run: https://www.youtube.com/watch?v=lvq8vl1AFQs
Thanks!

09-14-2017, 03:37 AM
I've had issue with barricading windows.
It doesn't do anything that will block the cops from entering/vaulting through a window that was barricaded.

09-13-2017, 09:54 PM
cmon quackertree done good so far its slipping now 

Application has crashed: C++ exception
[string "lib/managers/group_ai_states/groupaistatebase..."]:954: attempt to index a nil value



SCRIPT STACK

on_executed() lib/managers/mission/elementteammatecomment.lua:25
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:209
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:18
on_executed() core/lib/managers/mission/coreelementarea.lua:121
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:209
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:18
on_executed() core/lib/managers/mission/coreelementtoggle.lua:36
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:209
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:18
on_executed() lib/managers/mission/elementcarry.lua:82
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:209
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:18
on_executed() lib/managers/mission/elementcarry.lua:82
execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:209
_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147
on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131
on_executed() lib/managers/mission/missionscriptelement.lua:18
on_executed() core/lib/managers/mission/coreelementarea.lua:121
_check_amount() core/lib/managers/mission/coreelementarea.lua:270
f() core/lib/managers/mission/coreelementarea.lua:235
update() core/lib/utils/coreevent.lua:158
update() core/lib/managers/mission/coremissionmanager.lua:529
update() core/lib/managers/mission/coremissionmanager.lua:160
core/lib/setups/coresetup.lua:500


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 


-------------------------------

Current thread: Main

-------------------------------

System information:
Application version : 1.76.327.
CPU : Intel® Core™ i5-3330 CPU @ 3.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0 
GPU : NVIDIA GeForce GT 730 / nvldumd.dll[22.21.13.8541]
Language : @ID94cca2fdaccfc2cd@
Memory :     8145MB 848KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (High Definition Audio Device))




09-13-2017, 08:27 PM
Yeah the escape zone is to big so you standing in if you throw a bag into it.

09-13-2017, 08:25 PM
You can stealth the map even if the alarm buttons are bugged, I have, but one thing that is broken was when you put a bag into the van to secure it and it ends with only one bag. You can't get more than 1 bag.

09-13-2017, 06:52 PM
The panic buttons should be fixed but since they are still bugged we will remove them.
And 1 guard is always on the roof. But Croqui is also changing the guard postions so that 1 guard will always be in the back and 1 always in the front.

09-13-2017, 04:22 PM
Good map but alarm buttons are bugged so can't be stealthed at all. I even killed tellers first then people near the other 2 alarm buttons and yet somehow someone still pressed alarm button when no one was around them. Oh I also noticed that you got a gas can near one of the vents I was hoping I could use it to knock everyone out or at least cam room person since there's 5 guards on the map but can't use it at all either. Even if you wanted to take cam room out it's impossible as there's too many civs watching it. Oh and I noticed a bug with the cam room as you can pick the lock or blow the door with c4 but there's no icons at all showing that you can.

09-13-2017, 01:33 PM
Good map cannot be stealthed because alarm buttons are bugged and if anyone behind the counter sees you for more than 0.1 second the alarm is raised
10/10 best map no bugs

09-12-2017, 11:29 PM
I was doing it stealth and I but 1 bag into the van and it immediately goes to the payday screen.

09-12-2017, 10:56 PM
I only escaped once so far. I got detected and put the bag in the van and then it immediately went to the payday screen, so i don't know if it ended once i put the bag in or you haven't put in the victory voice lines in yet. I'm going to test play again later and say if anything isn't working.

09-12-2017, 10:51 PM
Did the escape worked for you?

09-12-2017, 10:06 PM
I have. I was only able to get 1 bag because all of the civs at the counter spotted me.

09-12-2017, 09:37 PM
Did someone tried stealth? Because imo it's toooo hard

09-12-2017, 07:43 PM
Thank you for your hardwork ^_^

09-12-2017, 07:30 PM
Should be fixed now!

09-12-2017, 10:21 AM
I get same crash with Slidedrum2 has.