Report Mod
Ties from Ammobag
Version 1.1 | Last Updated: 08-09-2017, 03:12 PM
Status: Public
Views: 331
Downloads: 71
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Shortlink:
This mod allows you to replenish your cable ties supply from any ammobag (default value is 3 per interaction, with it using 15% of the ammobag "durability", aka 5 per tie)
This is mainly for stealth heists (since it only works in stealth mode) like bank robberies with a lot of people, so you don't have to kill everything that moves and make the poor Bain mad.
Installation is easy, just drop the folder after unzipping it from the rar in the mods folder. It requires BLT.

Huge thanks to Nepgearsy and Hawk for helping me so much with everything!
Update 1.0:
Initial upload
Update 1.1:
Bypassed the requirement for having used atleast 1 bullet, you can now use the ammobag to replenish your ties even with full mags. Ammobag ties cost changed from 1% to 5%. The mod only works while in stealth now.

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11-16-2017, 07:00 AM
Fixed crash on interact, crash when trying to replenish when player has 0 cable-ties
https://www.mediafire.com/file/bdrkzyp9k...mmobag.zip

10-23-2017, 08:15 PM
Please undate this mod, when I use the ammobag, just crashes the game


09-23-2017, 08:54 AM
Update it pls.

08-11-2017, 08:32 PM
Application has crashed: C++ exception

mods/Ties from Ammobag/lua/interactionext.lua:6: attempt to index field 'cable_tie' (a nil value)

The game crash when i interact with the ammo bag and i have 0 cables.

08-09-2017, 10:30 PM
Cabletie boxes when?

08-09-2017, 03:13 PM
New version uploaded

08-09-2017, 09:48 AM
Вот и читы для крайм спри подъехали *луна.жпг*

08-09-2017, 03:03 AM
theres like 300% in an ammo bag, so 1% for 3 cable ties equals like 900 cable ties, I like the idea, but with this if you had a whole team in stealth in big bank, you could literally ecm rush the front of the bank and keep cable tying civvies that keep coming :P I love the idea tho, good work

08-09-2017, 02:34 AM
@Sir Cat Ina Hat
That's a base game feature.

08-08-2017, 09:39 PM
Thank You! Great mod of the year!!!

08-08-2017, 09:21 PM
PRAISE BE UPON YOU! Thank you very much for this mod.

08-08-2017, 09:03 PM
If you can bypass the requirement to use a bullet to use the bag, it would be better (There is a mod similar for the medic bag where it bypasses the need to take damage to heal/reset downs

08-08-2017, 08:35 PM
Thanks