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Predator LMGs and minigun Skills for oppressor sub-skill tree
Version 1.2 | Last Updated: 05-19-2017, 02:51 PM
Filetype: application/x-zip-compressed
MD5: a416e5ab389d8a1bd6687bd4f84ed6dd
Status: Public
Views: 202
Downloads: 43
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This mod adds to the oppressor sub-skill tree some LMGs and minigun skills

Recommended mods: 
0.9 pre-release
1.1 Tier 4 skill added
1.11 skill cost fix
1.2 Minigun skills
Don't steal

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05-19-2017, 01:48 PM
Silent Enforcer This is a good idea 

05-19-2017, 10:44 AM
I think these skills should also have effect on minigun

05-18-2017, 05:35 PM
I'll try it again

05-18-2017, 05:30 PM
Maybe if you have too may mods or you have a slow PC you can have problems

05-18-2017, 05:29 PM
I tried without the sound fix mod and it works great

05-18-2017, 05:25 PM
Well, I need to change the rof of the weapon can you try it out with the basic version of the mod?

05-18-2017, 05:17 PM
I just tried the Buzzsaw with the fire speed perks, the sounds off even with the mod sadly

05-18-2017, 05:08 PM
Oh this is bad well this is ovk fault D:

05-18-2017, 04:54 PM
No, I don't think it can keep up with the speed it's firing at

05-18-2017, 04:44 PM
I'll see how it reacts to one of the faster LMG's

05-18-2017, 04:33 PM
I hope it worls

05-18-2017, 04:32 PM
Are you sure that fix works well enough, I've used it for other rebalance mods but it still sounds a bit off, it keeps up with 3-7 shots but longer firing sounds delayed still sadly. Plus that's with the RPK, god knows what the buzzsaw will be like.

05-18-2017, 04:27 PM
Ivo you can fix the sound bug with this https://modworkshop.net/mydownloads.php?...n&did=1458
Okay, I'll try to make a tier 4 skill that has your idea.
But I'll try to add the less Concealment that increases damage. So having a 75 detection risk is now usefull

05-18-2017, 04:16 PM
Tier One is a perfect start, nice and basic but useful. I love the reload speed on Faster! Faster! I wouldn't change that either. Yatatatata Kaboom for me isn't one I use because of the game itself not syncing animation and sounds being off, it's a shame but I actually feel that LMG's fire fast enough really. Shooting good is okay, I like the 20% boost but the extra 5 damage direct seems a bit redundant, especially with body expertise. Mow down is great although I'd reduce it to 20% and 40% respectively. Overall I like the tree a lot and it's fixed a weapon set I feel is massively neglected but I feel like it needs some conditional perks for actively using LMG's. +25% armour when using a bipod. +15% sprint speed and +25% stamina when an LMG is equipped. + 20% walk speed when firing and LMG. So the player gets a buff for using LMG's rather than just the LMG directly. 

05-18-2017, 04:14 PM
Today, 01:51 PMIvosaur Is a beardlib mod

05-18-2017, 03:57 PM
ivosaur put it in mod_overrides 


05-18-2017, 03:51 PM
I just put this in my Mods folder yeah? I don't need anything extra to make it work or anything because it's not showing up?