Report Mod
In-Game Waiting Status Color (BLT2.X Supported)
Version 2.2 | Last Updated: 02-16-2018, 05:07 PM
Status: Public
Views: 761
Downloads: 277
10 0
Parry Me Daddy
Collaborator (Submissions)

Shortlink:
**Important: Anyone who has the older version needed to re-download this version**
**in order to make it compatible with BLT2.0**

In-Game Waiting Status Color 
(IGWSC)
Source code: IGWSC from GitHub
[Image: 8W8IzDW.png]
How is it born? 
I got inspired by Undeadsewer's uHUD Vanilla+ mod

What can this mod do? 
This mod is simply changing the status color when a player that's in the Preplanning phase/Loading 
For example, you can change  READY status, NOT READY status, Joining status and Loading status from the white color to ANY COLOR you wanted :)

How does it work? 
Well. It is simple like this 
[Image: PKBV14q.jpg]
Default color I use in this mod is Red color for NOT READY status, Green color for READY status, Blue color for Joining status and Yellow color for Loading status


(*The video is outdated*)

You want to change their color yourself?
You have 2 options;
A. Change it directly using a menu in-game option
By going to OPTIONS > MOD OPTIONS > INGAME WAITING STATUS COLOR After that. You have 2 choices.
1. If you are lazy. You can use "RESET" button to use default colors and default texts
[Image: JealousFearfulDowitcher.gif]

2. Type any texts and any Hex Color codes to satisfy yourself xD
[Image: SnappyHeartfeltBluegill-max-14mb.gif]

B. Change the color manually using this guide below
By going to PAYDAY 2\mods\saves click IGWSC.txt and you can change the color manually.
[Image: maR7F3I.png]

Other color's example 
[Image: VReH5k0.jpg]          [Image: Kh9tpM8.jpg]          [Image: W3PLhDH.jpg]
"Your style. Your Idea"

How to install it?
1. Download the file
2. Extract the file using a program, for example, WinRAR, 7-Zip etc.
3. Move the folder's name "InGameWaitingStatusColor" to \SteamLibrary\steamapps\common\PAYDAY 2\mods
4. Enjoy :)

Future plan 
1. Changed the menu in-game option that's using the Text-input type to using the Slide type(for an RGB color which is a user-friendly more than the current one)
Any ideas depends on users 
I don't have much free time so no future plan for this one sadly.

Note 
  • This is my first mod. Let me know if you have any issues or something.
  • If anyone wants to help, please do since my coding skill is so ****** up. Send me a pull request so I can check and push it on my GitHub.
Other mods I have made Keep those helmets flying everyone.
16 Feb 2018
Added Thai language
  • Added Thai language (since it's my native language so I guess I should translate it :P)
  • Change English language to be more user friendly.
14 Feb 2018
Added Chinese Language and use default text value from the base game for Reset button
  • Added Chinese Language thanks to FR0Z3
  • Used default text value from the base game instead of set_text one for Reset button
  • Made LOADING status on reset button used uppercase just like other texts
  • Updated mod version to 2.2
  • Fixed chinese language to be triggered properly when ChnMod is enabled
11 Feb 2018
Prepared for other languages 
  • Added loop for to read all languages files in IGWSC/loc and load only the language that a user is using.
  • Sorry but the Default Texts and color in the "Reset" button are still the same. Maybe I'll change it in the next update.
10 Feb 2018
  • Change the downloading file to modworkshop.net directly as my friend suggested that it will be much easier to people who want to download the mod.
23 October 2017 
  • Remove dependencies of unofficialbltbeta as the stable BLT has been updated.
  • Added special thank you to dribbleondo who helped us by fixing some typo and suggesting great ideas to improve this mod.
Version 2.0 
  • Added Help menu button so you can choose an example color.
  • Added IGWSC.txt in "saves" folder so you can change a color manually.
  • Added 2 more customizable Text's color!!! Drop-in and Joining Status.
  • Added the menu in-game option for setting a text as you like(Text-input type) for Drop-in, Joining, Ready and Not Ready status.
  • Added the menu in-game option for changing a color(Text-input type: Hex color) for Drop-in, Joining, Ready and Not Ready status.
  • Added a credit to Takku my friend for a great helping about developing this mod together :)
  • Now we have made a source code in GitHub website: https://github.com/PJzuza/IGWSC ( = Now you can help us upgrade this mod better even now)
  • If you can't see the in-game option. Please update your BLT by using this version: https://github.com/JamesWilko/Payday-2-BLT-Lua because the current version from https://github.com/JamesWilko/Payday-2-BLT/releases doesn't have an input-text option supported. (Thanks to TdlQ for making a PR: https://github.com/JamesWilko/Payday-2-BLT-Lua/pull/41)
7 September 2017 
  • Changed the downloading path to paydaymods.com for the future update 
Version 1.1 
  • Updated for BLT2.0 and added an auto-update to prepare for a new update in the future :)
Version 1.0 
  • Released the mod.
Do not steal and give us a credit if you want to use it in your mod :)

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02-14-2018, 10:50 AM

Quote:chrom[K]a
Good idea about apply default texts from base game. Please make it
Sorry that it took time. Done that using localization on Reset button part :)

[Image: culTNjl.jpg]
I've tested by using russian language (changed it from steam library directly and it worked well) so you don't have to translate it :) 
only the menu option that you still have to translate, so send me a pull request in GitHub and I'll add it.

02-12-2018, 04:47 PM
Good idea about apply default texts from base game. Please make it

02-11-2018, 02:46 PM
Quote:chrom[K]a
Whats about localization strings for "READY" and "NOT READY"? Please add in local files, and I get ready translate to russian this mod.
Great idea. Though I am pretty busy lately so if I have a free time, I'll make the separate folder for changing those default texts in the "Reset" button which are;
  • dropin_text_value = "LOADING",
  • join_text_value = "JOINING",
  • ready_text_value = "READY",
  • unready_text_value = "NOT READY"
Or... may be I'll call default texts from the base game so you don't have to translate it.

But for now I'll update the localization file it so you can translate menu option part. (well better than nothing I guess :P)

02-10-2018, 08:58 PM
Whats about localization strings for "READY" and "NOT READY"? Please add in local files, and I get ready translate to russian this mod.

10-23-2017, 09:03 PM
Quote:Dribbleondo-Van-Pelt
> Added special thank you to dribbleondo who helped us by fixing some typo and suggesting great ideas to improve this mod.

D'aww, shucks.
XD 
Anyway, we welcome anyone to help us making this mod getting better and better though :) 

10-23-2017, 08:03 PM
> Added special thank you to dribbleondo who helped us by fixing some typo and suggesting great ideas to improve this mod.

D'aww, shucks.

10-21-2017, 06:07 PM
Quote:BloodNDeception
Don't know if it is truly related to this yet, but will drop crashlog & see if it's related maybe, I only can say its because of waiting for players.
As far as I've checked the community source file from TdlQ : https://bitbucket.org/TdlQ/payday-2-luajit/overview
No it's not related to this mod. It seems it's about selecting music from that heist and syncing that music.  Something about "music randomized" so may be other mods caused it. Some mods that is using music function. Although I have "Music Control" mod but I don't get any crashed from it.
Also this mod is mostly used the function from : lib/managers/hud/hudmissionbriefing and only on text's input and text's color changing so I don't see how it related though.

10-21-2017, 05:12 PM
Don't know if it is truly related to this yet, but will drop crashlog & see if it's related maybe, I only can say its because of waiting for players.

Application has crashed: access violation

-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
                           ???  (???)     ???                                                 
                           ???  (???)     ???                                                 
                           ???  (???)     ???                                                 


-------------------------------

Current thread: Main
Script stack:
          check_music_switch()  core/lib/managers/coremusicmanager.lua:83           
                  sync_start()  lib/states/ingamewaitingforplayers.lua:87           
                                lib/network/handlers/unitnetworkhandler.lua:2172

10-18-2017, 08:08 PM

Quote:BloodNDeception
Can you tell us what to do about the unofficial BLT patch? It doesn't seem to update.
I'll add the explanation in the mod description again, but for now. You have to understand that the current BLT that people will download comes from https://github.com/JamesWilko/Payday-2-BLT/releases but the newest BLT that allowed text input function in a menu option are here : https://github.com/JamesWilko/Payday-2-BLT-Lua (Official BLT without IPHLPAPI.dll which you can use from the stable one aka BLT 2.X) and here http://modwork.shop/20879 (unofficial BLT patch)

10-18-2017, 04:51 PM
Can you tell us what to do about the unofficial BLT patch? It doesn't seem to update.

09-07-2017, 11:01 PM
Quote:❂ Beater | csgoatse.com 
NVM, the archive cannot be opened directly, but extracting it does work 
MY BAD ! <3
No problem and I am glad you have made it :) 

09-07-2017, 07:05 PM
NVM, the archive cannot be opened directly, but extracting it does work 
MY BAD ! <3

09-07-2017, 07:03 PM
i've tried multiple times already :(

09-07-2017, 01:34 PM
Quote:❂ Beater | csgoatse.com 
Windows cannot open the folder
invalid compressed folder (traduced from FR)
I have tested by downloading again and it worked as it should be so I think your downloaded file may be corrupted(the reason may be because of your internet or your 3rd party programs may make a conflicted) so I suggested you re-download it again and if it still has a problem please let me know.

09-07-2017, 11:40 AM
Windows cannot open the folder
invalid compressed folder (traduced from FR)

08-30-2017, 09:25 PM
Quote:Today, 05:43 AMA1denPlay
I like mods like this. Simple changes like this can greatly improve the game, thanks! ^^
It's nothing :) but the menu update will be a bit slow since I am pretty busy lately :( Lot of students lot of event coming in.

08-30-2017, 07:43 AM
I like mods like this. Simple changes like this can greatly improve the game, thanks! ^^

08-30-2017, 07:42 AM
I like mods like this. Simple changes like this can greatly improve the game, thanks! ^^

06-07-2017, 01:25 AM
Quote:BazookaBill
Can you add in this mod option that can change main menu color?

I'll in the next update :)

06-04-2017, 06:39 PM
Can you add in this mod option that can change main menu color?