Report Download
New Coppers
Version 2.2 | Last Updated: 04-14-2017, 09:49 AM
Filetype: application/octet-stream
MD5: 9deac2ccd23063ffe50f6780b8aaf102
Status: Public
Views: 691
Downloads: 144
15 2
Keithy
Submitter (Submissions)
Matched Content


Shortlink:
This mod adds new enemy types to the game as well as re-adds the Hostage Rescue Team (HRT).


This mod requires the Custom Cop Enabler mod ( https://modworkshop.net/mydownloads.php?...&did=17114 ) as well as BeardLib.


!!THIS MOD WILL CONFLICT WITH OTHER MODS THAT EDIT/CHANGE COP SPAWN GROUPS!!

Some examples being:

- SC Mod

- Hostage Rescue Team Returns

- Assault Overhaul



Currently this mod adds the following:

- New HRT FBI agents (Several new HRT agents that use different weapons)

- A GenSec mini-dozers (A high health, slow unit that carries an LMG. Spawns with Dozers. This unit can be jokered and prove a very valuable ally.)

- A GenSec Sergeant unit (A squad leader that spawns on Mayhem and up. Has high health and uses a powerful auto shotgun.)

- Mobile Snipers (Sniper units that spawn with Shield squads and will try to pick you off while sticking with their Shield buddies.)

- Lightweight Cloaker (A low armor cloaker that uses a silenced pistol and does not make the idle ringing noise normal cloakers do. This cloaker is more prone to be cowardly and likes to use his gun more often, however, that doesn't mean he won't rush you when you least expect it.)

- Heavy Cloaker (Heavy armored Cloaker that is a little slower than his other Cloaker pals. Uses a heavier weapon than the other Cloakers.)

- Russian Medics (Gives the Medics a different look on the Boiling Point heist.)

- Heavy Medic (Heavily armored Medic armed with a Scar rifle. Spawns on Mayhem and above only.)

- Zeal Taser (As a placeholder until Overkill gives him a real skin.)

- Shotgun Taser (Self explanatory.)


***************



I am willing to take ideas/requests, so any cool ideas you have for new units will be taken into consideration! Just leave a comment below or send me a PM. The unit doesn't have to necessarily be a special unit, it can just be a regular spawning cop. However, I will only be doing things that are somewhat realistic and or fit into the Payday universe (IE the GenSec heavy gunner). Thanks!
Update 2.2

- Fixed a unit missing a helmet


*********************

Update 2.1

- Added the shotgun Taser (Thanks to Ellie for help with coding.)

- Updated character map (Matt should no longer lack an outline on Heat Street.)


*********************

Update 2.0

- Added the Zeal Taser (as a placeholder until Overkill gives him a real skin.)


*********************

Update 1.9

- Added a matchmaking key (You'll only be able to play with others who have the mod to stop people that don't have the mod from crahsing.)


*********************

Update 1.8

- Added the heavy Medic (Idea by JimTheCookie)

- Fixed the GenSec Sergeant spawning on difficulties lower than Mayhem

- Added folder for an optional HD NPC Scar rifle (default one is just weirdly large IMO)


*********************

Update 1.7

- Added Russian Medics for the Boiling Point heist (Thanks to Evil Bob for the models and textures.)

- Updated the heavy Cloaker's health


*********************

Update 1.6

- Added the heavy Cloaker

- Gave the light Cloaker a proper normal map
CREDITS:

Bandana Dee - Multiple custom skins

Porky Da Corgi - Custom skins

Evil Bob - Akan medic skin and model edits

All other custom skins were created by me.

Ask permission before editing!

[-]
Leave a comment
To leave a comment you must log in.

05-13-2017, 12:13 PM
The Mini-Dozer is incredibly powerful when jokered. Too much so I feel.

I managed to make a Light Cloaker put his hands up, by the way. Might wanna look into that if it's not intended.

04-23-2017, 06:09 AM
Shield unit with a flamethrower / dragon round shotty 

04-16-2017, 02:05 AM
I don't think the lightweight & heavy cloakers have the right headshot values. Normal cloakers have a really high headshot multiplier (I think it might be 5x?), and the lightweight cloakers seem to actually take more shots to kill than regular ones, especially in crimespree.

To add onto that, the gensec minidozers don't seem to scale with crimespree, as they still have 2500 health. On the opposite end of the spectrum, heavy cloakers scale incredibly harshly, to the point of taking 7 DMR shots to kill with regular cloakers still only taking 2.

04-16-2017, 01:55 AM
Is it just me or is the Russian Medic a re-skin of the Murkywater PMC?

04-15-2017, 10:02 AM
@Fun Somehow

No problem mate. Good luck heisting.

04-15-2017, 09:58 AM
I figured it out.

I was missing a whole file!  When I went to move the file I thought I was done after putting the one I saw (that belonged in mods) in the mod override folder but there was a second file that belonged in mod overrides and when I found the second file I laughed.  I then grabbed the new file and threw it into mod overrides and then shifted the one I had originally put in overrides then into the mods folder it works fine.  Thank you for your patience!

04-15-2017, 09:40 AM
@Fun Somehow

If you can send me pics of the mods and mod_overrides folders. 

Here's how mine looks and it works fine

mod_overrides
mods
In-game

04-15-2017, 08:54 AM
Sorry I forgot to mention I have installed Beardlib also =X

I have tested several other mods that use beardlib and BLT and also mods that use my folder structure in mods and mod_overrides folders.

04-15-2017, 08:44 AM
The Heavy Cloaker doesn't seem to go well with Crime Spree: Not only does his health rise to ridiculous levels, but he also switches bodies with the regular cloaker. I use WolfHud and the lifebar labeled the cloaker with reasonable health as "hvyspooc" and the one with excessive health "CLOAKER".

04-15-2017, 08:22 AM
@Fun Somehow Wait do you have beardlib installed?

04-15-2017, 07:06 AM
I hate to be a bother but can someone tell me how to install this mod?  It sounds amazing but I cant figure this out.  I made sure and got the BLT hook installed and I got custom cop enabler and put it in the mod folder.  Then I downloaded new coppers and put it in the mod_overrides folder.

What am I missing?  I dont see any new units or the HRT either.

If I try to put the new coppers download into the mods folder the game freezes when the units begin to appear.

Help?

04-14-2017, 09:44 PM
It does, yes.

04-14-2017, 09:43 PM
I assume this locks your matchmaking key?

04-14-2017, 10:39 AM
Can you add heavy armor to the shield and make it a bit slow? And yet, if you agree, you can make it a burgundy suit and write on your back in yellow " Heavy Zeal Shield " ? PS: Well, or you can write in blue.

04-01-2017, 12:00 AM
Woah thanks a lot my friend

03-30-2017, 10:45 PM
@Dr.Hype, It's another mod I made a long time ago. You can find it here: https://modworkshop.net/mydownloads.php?...escription

03-30-2017, 01:38 PM
One question.
Where did you get the mod that changes the npc's M4 to an M16?

03-28-2017, 09:33 AM
And The Akan guy with flametrower

03-28-2017, 09:31 AM
Just tazer with shotgun

03-28-2017, 05:28 AM
@PeaseMaker, I think Evil Bob was actually planning on doing that. I'll ask him.