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Rainbow Six: Siege Weapon Sound Mod UPDATE 19/03/2017
Version 0.6
Last Updated: 03-19-2017, 04:46 PM
MD5: 12e12f5881d25c8c1ef8d77b035282a4
Downloads: 78
Views: 346
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QuickShot
Submitter (Submissions)
Statik
Collaborator (Submissions)

Shortlink:
19/03/2017 UPDATE, NEWEST ADDITIONS IN BOLD
THIS MOD IS INCOMPLETE, I AM STILL WORKING ON IT
This mod replaces the following gunsounds with their equivalent (or what I thought was most fitting) in Rainbow Six: Siege (both Loud and Suppressed*):

- Crosskill (M45 MEUSOC)
- Interceptor .45 (P12)
- Patchett L2A1 (9MM C1)
- Signature .40 (P226 Mk. 25)
- M1014 (M1014)
- Clarion (F2)
- Queen's Wrath (L85A2)
- Bronco .44 (LFP586)
- Eagle Heavy (Mk17 CQB)
- Commando 552 (552 Commando)
- Predator 12G (SPAS-12)
- Gruber Kurz (PMM) (EDITED)
- Compact-5, including Akimbo (MP5)
- Mark 10 (SMG-11)
- JP36 (G36)
- Falcon (PARA-308) (EDITED)
- Swedish K (M12)
- Kross Vertex (Vector .45 ACP)
- UAR (AUG A2)
- Jackal (UMP-45)
- Brenner 21 (G8A1)
- KSP (M249) (Shares SUPP sound with the RPK)
- Bernetti 9 (PRB92)
- RPK (6P41)
- Spec Ops (MP7)
- Izhma 12G (SASG-12)
- Lebensauger .308 (OTs-03)
- Gecko 7.62 (Type-89)
- Micro Uzi (Bearing 9)
- M308 (CAMRS)
- Kobus 90 (P90)
- Bootleg (416-C)
- Gewehr 3 (AR33)
- Steakout 12G (SPAS-15)

*Most of the shotguns will use the SASG-12 suppressed sound, as they do not have suppressed options in Siege.

CREDIT TO:
Ubisoft (and it's respective studios) - For Rainbow Six Siege
Statik - Assisting me in recording the weapon sounds
DO NOT STEAL

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03-21-2017, 09:25 AM
sounds like the m308 sound is delayed a bit with a silencer for me

03-18-2017, 01:07 PM
Ssshhh ;)

03-18-2017, 07:16 AM
The Gewehr 3 should be replaced by the AR33, since the G3 and HK33 are pretty similar.

03-17-2017, 09:54 PM
Possibly, having some issues in regards to extracting the sounds from the latest DLC (Spec Ops onwards) for Payday 2.

03-11-2017, 02:35 PM
Are you going to add Twitch's 417 as a replacement for the Little Friend's AR sound?

02-25-2017, 01:48 PM
@RICARDO FORT

https://youtu.be/rxYY4u40yrQ

02-25-2017, 12:54 AM
RICARDO FORT
How about you look up the respective guns being shot in Siege, this will give you an idea on what they sound like for now

02-25-2017, 12:21 AM
a little preview with SOME guns?

02-25-2017, 12:14 AM
When it's constantly being updated, yes.

02-24-2017, 11:54 PM
its so hard to put a preview?

02-19-2017, 06:15 PM
Shoot, forgot to mention it in the update list due to OVK's weird way of naming the weapons (in this case the Jackal was named weapon_schakal). It's already done, just didn't mention it, ack.

02-19-2017, 04:56 PM
Can we have the UMP in the next update? I just want something to replace the Jackal's anemic firing sound.

02-19-2017, 02:44 PM
Sounds can be ripped from Siege, but the entire process is rather time-consuming where it'd just be more practical to record them from the game instead of ripping straight from the files. Not to mention that all the sounds once ripped are unsorted.

02-19-2017, 05:34 AM
This is awesome! Great work. Keep em coming!

02-19-2017, 03:03 AM
As far as i know, the model and textures can be extracted from the game but not the sounds sadly yet.

02-19-2017, 01:57 AM
Ripped weapon sound straight from R6Siege asset isn't possible yet?

02-19-2017, 12:27 AM
Nevermind, turns out I had bodhis sound repair on. Good work!

02-19-2017, 12:15 AM
Doesn't seem to work for me?

02-17-2017, 10:22 PM
I highly support this.
If you need any help with this, hit me up!