Changes the shell color on shell rack attachment, based on what the shell ammunition is being used.
This mod affects all shotgun that can install shell rack attachment on Upper Receiver.
Blue = Armor Piercing slug
Oranges = Dragons Breath shell
Grey Transparent (but kidna fail) = Flechette shell
Green = High Explosive shell
Grey with a lightning = Taser Flechette
Silver = High Voltage shell
Light Blue = Electric Buck
Yellow with a lightning = Taser slug
Black and Gold (yes I know they don't look like that IRL) = XREP shell
The Buckshot and 000 Buck will be whatever your default shell looks like, if you are using my Green Remington Shells pack for instance, they will remain as such.
All of the new shells I did are based on real life shells. The AP is a RIO Armored Slug, the HE round is a US FRAG-12, and the Flachettes are by AmmoZone. I based the dragons breath on shells from FireQuest, but were originally redder, and brassless. I did make that version as well. I will add that one as an extra file when I am fully satisfied with the color. ~ Kitsune Jimmy
The Taser shell designs are all entirely fictional, but I might change some of them in the future since I'm not very satisfied with some of them.
If you want them you need my Taser shotgun ammo mod. If your game freezes while equipping one of them don't blame anyone other than me since I wrote the additional code that adds them. ~ Killerwolf
To get shell rack for other shell-loading shotgun type, use this mod
Next update, I might try to make the ejected shell color changes too
I have no idea how to change the shell used on reload anim, if someone know how to do that (or know what the texture/model used for that) give me a holler.
Thanks to Iron Predator for helping me figuring out the lua to change the texture based on ammunition
Thanks to Kitsune Jimmy for the new texture for each shell type.
As Always,
Requires BeardLib
> Put in "mod_override" folder