This is for those of you who think stealth is too easy. Introduces two new difficulty modes specifically for stealth separate from mission "difficulty." This will make the game harder. If that isn't what you're into, this isn't for you.
There are three modes to choose from (found in mod options):
Vanilla
Default gameplay; mod effectively disabled
Professional
Allowed 3 pagers
No civilian casualties
Reduced marked guard duration
Shouting at civilians generates detectable noise*
Double stealth XP bonus*
Murky (Expert)
No pagers
No civilian casualties
No marking guards
ECM Jammer does not work on phones
Shouting at civilians generates detectable noise*
Triple stealth XP bonus*
* Shouting noise does originate from the player, meaning where you shout from affects who will hear it. Noise level is the same as a noisy kill (no hidden blade).* Only qualify if the stealth mode was not altered after the mission started. Also currently disabled.
This mod is very experimental although it has been (mostly) tested and appears to work as intended. It should not work in games you aren't hosting. Other players are not affected by marking duration and I don't know yet if they share the civilian noise.
Feedback is appreciated. Also, if you like hardcore stealth, add me on Steam, I like it too.