For the time being melee dismemberment doesn't have the realistic gore option from Melee Overhaul Revamped, only has the basic dismemberment setting for all sharp weapons and lets you pop heads with a few blunt weapons.
Melee dismemberment feature will be disabled if using Melee Overhaul Revamped, we combined the two for people who don't want to use it, but you can totally use our mod with it just for the other features.
New Features
Fixed cloaker torso duplication bug from Bullet Dismemberment.
Grenade/rocket launchers, bows, crossbows and throwables are now allowed to dismember enemies, just like all other weapons.
Added options menu.
Options
Local Player Only: Makes it so only you can dismember people.
Off by default.
Performance mode: Stops explosions from affecting dead bodies. Enemies are still dismembered on kill.
On by default and I don't recommend turning it off, but I won't stop you.
Preview
Sorry about the quality, forgot to change my recording settings and didn't want to record it again.
I think it looks good enough for a preview.
Known Issues:
Cloakers can be cut in half with some blunt weapons, because Overkill classified them as sharp in the code for some reason.
Credits:
Majority of the code was taken from Bullet Dismemberment, we didn't actually take any code from Melee Overhaul Revamped just remade part of it's features.