Debug Mode
Debug Mode: Mod Workshop description
Debug panel for Road to Vostok.
Features / changes
- God mode: While enabled, keeps vitals topped up and clears harmful conditions so you can focus on testing routes, combat, or UI without maintenance gameplay.
- No clip: Fly through geometry; speed is adjustable in the panel (from slow inspection to fast traversal).
- Show position: On-screen world coordinates for screenshots, bug reports, or remembering spots.
- Spawn: Dropdown built from scanned item/pickup-style scenes under
res://(grouped by folder); Spawn places the chosen scene in front of the camera at a fixed distance with a bit of lift so pickups are not buried in the floor. - Teleport: Lists discovered scenes under
res://Scenes; Teleport loads the selected destination for quick map-hopping during a session. - Environment: Set day / hour / minute and pick weather from loader-provided options, then apply with Set.
- Markers: Optional overlays for enemies, special / military crates, and medical cabinets.
Controls / access
Open the in-game Tools menu and select Debug. Toggles and Spawn / Teleport / Set are in that panel (no separate global keybind list for these features).
Install (short)
Requires Metro Mod Loader. Install the loader per its page, then place this mod’s .vmz in the game’s mods folder next to the executable. Back up saves before using any mod.
Details and loader updates: Metro Mod Loader.
Issues for this project: GitHub; please report problems there.
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