Does it LOOK like a DMR?
Similarly to my Basic Deagle Rebalance, I became frustrated with the performance of a weapon I like aesthetically. Who doesn't love a good Krinkov? But the weapon's stats in the vanilla game make it constantly starve for ammo, to the point you're often better off setting it to single-fire and tapping heads with it. But that doesn't seem right to me. A Krinkov should be sprayed with reckless abandon, dumping mag after mag...
My goal with this rebalance is to bring the weapon more in line with a handful of other SMGs, mainly, I referenced the stats of the Uzi, the SpecOps, and the AK Gen 21 Tactical. It should now put a lot of damage down range with decent accuracy, stability and ammo economy, all with a respectable damage stat and great potential from its mods. All in all, I think many of these changes are modest - the ammo pickup is the main pain point I think this mod should smooth over. I might update the mod if these new stats feel too powerful, but I'll have to put it through some testing first. Let me know what you think!
Our base stat modifications are as follows:
64 accuracy (up from 60)
900RPM fire rate (up from 822)
70 damage (down from 99)
150 total ammo (up from 90)
~5-8 ammo pickup (up from 1-3)
23 concealment (up from 21)
Special thanks to Croveaux's Weapon Rebalance Template, because there's no way I would've bothered figuring this out on my own.

