Discover detailed information about all things on the map with this mod, including their name, type, and ID, just by looking at them!
Key features:
Raycast output – prints unit/body IDs and optional "friendly names" for easy lookup.
Configurable visualisation – draw the ray, hit marker, body OOBB, wireframe and a temporary HUD waypoint that you can also pin.
History & pings – review past scans and ping similar units on the map.
Persistent settings – options remembered between runs via JSON.
Lightweight hashlist loader – resolves hashed unit paths quickly with a lazily‑loaded Lua table. Typically, all units are represented by IDs; this list gives them human-readable names.
BLT‑friendly keybinds
Useful for modders, level designers and anyone who needs to identify or debug in‑game objects without digging through the files.